Enchant Wall
Enchanted Wall can attack as though it didn’t have defender.
Keyword: Enchant
Red Ward
Enchant creature
Enchanted creature has protection from red. This effect doesn’t remove Red Ward.
White Ward
Enchant creature
Enchanted creature has protection from white. This effect doesn’t remove White Ward.
Animate Dead
Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it’s on the battlefield, it loses “enchant creature card in a graveyard” and gains “enchant creature put onto the battlefield with Animate Dead.” Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature’s controller sacrifices it.
Enchanted creature gets -1/-0.
Firebreathing
Enchant creature
: Enchanted creature gets +1/+0 until end of turn.
Feedback
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment’s controller, Feedback deals 1 damage to that player.
Burrowing
Enchant creature
Enchanted creature has mountainwalk. (It can’t be blocked as long as defending player controls a Mountain.)
Psychic Venom
Enchant land
Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land’s controller.
Lance
Enchant creature
Enchanted creature has first strike.
Control Magic
Enchant creature
You control enchanted creature.
Evil Presence
Enchant land
Enchanted land is a Swamp.
Phantasmal Terrain
Enchant land
As Phantasmal Terrain enters the battlefield, choose a basic land type.
Enchanted land is the chosen type.
Lure
Enchant creature
All creatures able to block enchanted creature do so.
Kudzu
Enchant land
When enchanted land becomes tapped, destroy it. That land’s controller may attach Kudzu to a land of their choice.
Earthbind
Enchant creature
When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains “Enchanted creature loses flying.”
Wild Growth
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional .
Weakness
Enchant creature
Enchanted creature gets -2/-1.
Farmstead
Enchant land
Enchanted land has “At the beginning of your upkeep, you may pay . If you do, you gain 1 life.”
Control Magic
Enchant creature
You control enchanted creature.
Living Artifact
Enchant artifact
Whenever you’re dealt damage, put that many vitality counters on Living Artifact.
At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.
Unstable Mutation
Enchant creature
Enchanted creature gets +3/+3.
At the beginning of the upkeep of enchanted creature’s controller, put a -1/-1 counter on that creature.
Paralyze
Enchant creature
When Paralyze enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
At the beginning of the upkeep of enchanted creature’s controller, that player may pay . If the player does, untap the creature.
Paralyze
Enchant creature
When Paralyze enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
At the beginning of the upkeep of enchanted creature’s controller, that player may pay . If the player does, untap the creature.
Black Ward
Enchant creature
Enchanted creature has protection from black. This effect doesn’t remove Black Ward.
Cursed Land
Enchant land
At the beginning of the upkeep of enchanted land’s controller, Cursed Land deals 1 damage to that player.