Earthbind

Enchant creature
When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains “Enchanted creature loses flying.”

Aspect of Wolf

Enchant creature
Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.

Green Ward

Enchant creature
Enchanted creature has protection from green. This effect doesn’t remove Green Ward.

Green Ward

Enchant creature
Enchanted creature has protection from green. This effect doesn’t remove Green Ward.

Wanderlust

Enchant creature
At the beginning of the upkeep of enchanted creature’s controller, Wanderlust deals 1 damage to that player.

White Ward

Enchant creature
Enchanted creature has protection from white. This effect doesn’t remove White Ward.

Blessing

Enchant creature
: Enchanted creature gets +1/+1 until end of turn.

Red Ward

Enchant creature
Enchanted creature has protection from red. This effect doesn’t remove Red Ward.

Warp Artifact

Enchant artifact
At the beginning of the upkeep of enchanted artifact’s controller, Warp Artifact deals 1 damage to that player.

Fear

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has fear. (It can’t be blocked except by artifact creatures and/or black creatures.)

Firebreathing

Enchant creature
: Enchanted creature gets +1/+0 until end of turn.

Consecrate Land

Enchant land
Enchanted land has indestructible and can’t be enchanted by other Auras.

Farmstead

Enchant land
Enchanted land has “At the beginning of your upkeep, you may pay . If you do, you gain 1 life.”

Regeneration

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)

Burrowing

Enchant creature
Enchanted creature has mountainwalk. (It can’t be blocked as long as defending player controls a Mountain.)

Aspect of Wolf

Enchant creature
Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.

Farmstead

Enchant land
Enchanted land has “At the beginning of your upkeep, you may pay . If you do, you gain 1 life.”

Cursed Land

Enchant land
At the beginning of the upkeep of enchanted land’s controller, Cursed Land deals 1 damage to that player.

Red Ward

Enchant creature
Enchanted creature has protection from red. This effect doesn’t remove Red Ward.

Animate Dead

Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it’s on the battlefield, it loses “enchant creature card in a graveyard” and gains “enchant creature put onto the battlefield with Animate Dead.” Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature’s controller sacrifices it.
Enchanted creature gets -1/-0.

Holy Armor

Enchant creature
Enchanted creature gets +0/+2.
: Enchanted creature gets +0/+1 until end of turn.

Psychic Venom

Enchant land
Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land’s controller.