Enchant creature
When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains “Enchanted creature loses flying.”
Keyword: Enchant
Aspect of Wolf
Enchant creature
Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.
Green Ward
Enchant creature
Enchanted creature has protection from green. This effect doesn’t remove Green Ward.
Green Ward
Enchant creature
Enchanted creature has protection from green. This effect doesn’t remove Green Ward.
Wanderlust
Enchant creature
At the beginning of the upkeep of enchanted creature’s controller, Wanderlust deals 1 damage to that player.
White Ward
Enchant creature
Enchanted creature has protection from white. This effect doesn’t remove White Ward.
Blessing
Enchant creature
: Enchanted creature gets +1/+1 until end of turn.
Red Ward
Enchant creature
Enchanted creature has protection from red. This effect doesn’t remove Red Ward.
Warp Artifact
Enchant artifact
At the beginning of the upkeep of enchanted artifact’s controller, Warp Artifact deals 1 damage to that player.
Fear
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has fear. (It can’t be blocked except by artifact creatures and/or black creatures.)
Firebreathing
Enchant creature
: Enchanted creature gets +1/+0 until end of turn.
Consecrate Land
Enchant land
Enchanted land has indestructible and can’t be enchanted by other Auras.
Farmstead
Enchant land
Enchanted land has “At the beginning of your upkeep, you may pay . If you do, you gain 1 life.”
Regeneration
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)
Holy Strength
Enchant creature
Enchanted creature gets +1/+2.
Burrowing
Enchant creature
Enchanted creature has mountainwalk. (It can’t be blocked as long as defending player controls a Mountain.)
Aspect of Wolf
Enchant creature
Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.
Farmstead
Enchant land
Enchanted land has “At the beginning of your upkeep, you may pay . If you do, you gain 1 life.”
Cursed Land
Enchant land
At the beginning of the upkeep of enchanted land’s controller, Cursed Land deals 1 damage to that player.
Red Ward
Enchant creature
Enchanted creature has protection from red. This effect doesn’t remove Red Ward.
Unholy Strength
Enchant creature
Enchanted creature gets +2/+1.
Animate Dead
Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it’s on the battlefield, it loses “enchant creature card in a graveyard” and gains “enchant creature put onto the battlefield with Animate Dead.” Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature’s controller sacrifices it.
Enchanted creature gets -1/-0.
Holy Armor
Enchant creature
Enchanted creature gets +0/+2.
: Enchanted creature gets +0/+1 until end of turn.
Holy Strength
Enchant creature
Enchanted creature gets +1/+2.
Psychic Venom
Enchant land
Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land’s controller.