Enchant artifact
As long as enchanted artifact isn’t a creature, it’s an artifact creature with power and toughness each equal to its converted mana cost.
Keyword: Enchant
Paralyze
Enchant creature
When Paralyze enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
At the beginning of the upkeep of enchanted creature’s controller, that player may pay . If the player does, untap the creature.
Cursed Land
Enchant land
At the beginning of the upkeep of enchanted land’s controller, Cursed Land deals 1 damage to that player.
Aspect of Wolf
Enchant creature
Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.
Evil Presence
Enchant land
Enchanted land is a Swamp.
Invisibility
Enchant creature
Enchanted creature can’t be blocked except by Walls.
Lure
Enchant creature
All creatures able to block enchanted creature do so.
Burrowing
Enchant creature
Enchanted creature has mountainwalk. (It can’t be blocked as long as defending player controls a Mountain.)
Black Ward
Enchant creature
Enchanted creature has protection from black. This effect doesn’t remove Black Ward.
Warp Artifact
Enchant artifact
At the beginning of the upkeep of enchanted artifact’s controller, Warp Artifact deals 1 damage to that player.
Living Artifact
Enchant artifact
Whenever you’re dealt damage, put that many vitality counters on Living Artifact.
At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.
Animate Dead
Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it’s on the battlefield, it loses “enchant creature card in a graveyard” and gains “enchant creature put onto the battlefield with Animate Dead.” Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature’s controller sacrifices it.
Enchanted creature gets -1/-0.
Flight
Enchant creature
Enchanted creature has flying.
Blue Ward
Enchant creature
Enchanted creature has protection from blue. This effect doesn’t remove Blue Ward.
Red Ward
Enchant creature
Enchanted creature has protection from red. This effect doesn’t remove Red Ward.
Control Magic
Enchant creature
You control enchanted creature.
Steal Artifact
Enchant artifact
You control enchanted artifact.
Phantasmal Terrain
Enchant land
As Phantasmal Terrain enters the battlefield, choose a basic land type.
Enchanted land is the chosen type.
Regeneration
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)
Unholy Strength
Enchant creature
Enchanted creature gets +2/+1.
Wanderlust
Enchant creature
At the beginning of the upkeep of enchanted creature’s controller, Wanderlust deals 1 damage to that player.
Kudzu
Enchant land
When enchanted land becomes tapped, destroy it. That land’s controller may attach Kudzu to a land of their choice.
Holy Strength
Enchant creature
Enchanted creature gets +1/+2.
Web
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)
Power Leak
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment’s controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.