Warp Artifact

Enchant artifact
At the beginning of the upkeep of enchanted artifact’s controller, Warp Artifact deals 1 damage to that player.

Living Artifact

Enchant artifact
Whenever you’re dealt damage, put that many vitality counters on Living Artifact.
At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.

Red Ward

Enchant creature
Enchanted creature has protection from red. This effect doesn’t remove Red Ward.

Animate Dead

Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it’s on the battlefield, it loses “enchant creature card in a graveyard” and gains “enchant creature put onto the battlefield with Animate Dead.” Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature’s controller sacrifices it.
Enchanted creature gets -1/-0.

Flight

Enchant creature
Enchanted creature has flying.

Blue Ward

Enchant creature
Enchanted creature has protection from blue. This effect doesn’t remove Blue Ward.

Power Leak

Enchant enchantment
At the beginning of the upkeep of enchanted enchantment’s controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.

Wanderlust

Enchant creature
At the beginning of the upkeep of enchanted creature’s controller, Wanderlust deals 1 damage to that player.

Farmstead

Enchant land
Enchanted land has “At the beginning of your upkeep, you may pay . If you do, you gain 1 life.”

Blue Ward

Enchant creature
Enchanted creature has protection from blue. This effect doesn’t remove Blue Ward.

Phantasmal Terrain

Enchant land
As Phantasmal Terrain enters the battlefield, choose a basic land type.
Enchanted land is the chosen type.

Earthbind

Enchant creature
When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains “Enchanted creature loses flying.”

Kudzu

Enchant land
When enchanted land becomes tapped, destroy it. That land’s controller may attach Kudzu to a land of their choice.

Consecrate Land

Enchant land
Enchanted land has indestructible and can’t be enchanted by other Auras.

Animate Wall

Enchant Wall
Enchanted Wall can attack as though it didn’t have defender.

Creature Bond

Enchant creature
When enchanted creature dies, Creature Bond deals damage equal to that creature’s toughness to the creature’s controller.

Invisibility

Enchant creature
Enchanted creature can’t be blocked except by Walls.

Green Ward

Enchant creature
Enchanted creature has protection from green. This effect doesn’t remove Green Ward.

Weakness

Enchant creature
Enchanted creature gets -2/-1.

Warp Artifact

Enchant artifact
At the beginning of the upkeep of enchanted artifact’s controller, Warp Artifact deals 1 damage to that player.

Red Ward

Enchant creature
Enchanted creature has protection from red. This effect doesn’t remove Red Ward.

Regeneration

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)