Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Keyword: Equip
Bone Saw
Equipped creature gets +1/+0.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Quietus Spike
Equipped creature has deathtouch.
Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.
Equip
Blackblade Reforged
Equipped creature gets +1/+1 for each land you control.
Equip legendary creature
Equip
Cranial Plating
Equipped creature gets +1/+0 for each artifact you control.
: Attach Cranial Plating to target creature you control.
Equip
Veteran’s Powerblade
Equipped creature gets +2/+0.
Equip Soldier
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Aeronaut’s Wings
Equipped creature gets +1/+0 and has flying.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Thran Power Suit
Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward . (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Quietus Spike
Equipped creature has deathtouch.
Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.
Equip
Transmogrant’s Crown
Equipped creature gets +2/+0.
Whenever equipped creature dies, draw a card.
Equip or
Runechanter’s Pike
Equipped creature has first strike and gets +X/+0, where X is the number of instant and sorcery cards in your graveyard.
Equip
Blackblade Reforged
Equipped creature gets +1/+1 for each land you control.
Equip legendary creature
Equip
Staff of Titania
Equipped creature gets +X/+X, where X is the number of Forests you control.
Whenever equipped creature attacks, create a 1/1 green Forest Dryad land creature token. (It’s affected by summoning sickness.)
Equip
Sword of the Meek
Equipped creature gets +1/+2.
Equip
Whenever a 1/1 creature enters under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature.
Sword of the Meek
Equipped creature gets +1/+2.
Equip
Whenever a 1/1 creature enters under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature.
Staff of Titania
Equipped creature gets +X/+X, where X is the number of Forests you control.
Whenever equipped creature attacks, create a 1/1 green Forest Dryad land creature token. (It’s affected by summoning sickness.)
Equip
Helm of the Host
At the beginning of combat on your turn, create a token that’s a copy of equipped creature, except the token isn’t legendary. That token gains haste.
Equip
Helm of the Host
At the beginning of combat on your turn, create a token that’s a copy of equipped creature, except the token isn’t legendary. That token gains haste.
Equip
Transmogrant’s Crown
Equipped creature gets +2/+0.
Whenever equipped creature dies, draw a card.
Equip or
Helm of the Host
At the beginning of combat on your turn, create a token that’s a copy of equipped creature, except the token isn’t legendary. That token gains haste.
Equip
Runechanter’s Pike
Equipped creature has first strike and gets +X/+0, where X is the number of instant and sorcery cards in your graveyard.
Equip
Sigil of Valor
Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Runechanter’s Pike
Equipped creature has first strike and gets +X/+0, where X is the number of instant and sorcery cards in your graveyard.
Equip
Transmogrant’s Crown
Equipped creature gets +2/+0.
Whenever equipped creature dies, draw a card.
Equip or