Whenever a Samurai or Warrior you control attacks alone, you may pay . When you do, attach Ancestral Katana to it.
Equipped creature gets +2/+1.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Keyword: Equip
Enormous Energy Blade
Equipped creature gets +4/+0.
Whenever Enormous Energy Blade becomes attached to a creature, tap that creature.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Fireshrieker
Equipped creature has double strike. (It deals both first-strike and regular combat damage.)
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Mage Slayer
Whenever equipped creature attacks, it deals damage equal to its power to the player or planeswalker it’s attacking.
Equip
Bonehoard
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards.
Equip
A-Ancestral Katana
Whenever a Samurai or Warrior you control attacks alone, you may pay . When you do, attach Ancestral Katana to it.
Equipped creature gets +2/+2 and has “This creature has first strike as long as it’s attacking.”
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Eater of Virtue
Whenever equipped creature dies, exile it.
Equipped creature gets +2/+0.
As long as a card exiled with Eater of Virtue has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.
Equip
Whispersteel Dagger
Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, you may cast a creature spell from that player’s graveyard this turn, and you may spend mana as though it were mana of any color to cast that spell.
Equip
Eater of Virtue
Whenever equipped creature dies, exile it.
Equipped creature gets +2/+0.
As long as a card exiled with Eater of Virtue has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.
Equip
Spiked Ripsaw
Equipped creature gets +3/+3.
Whenever equipped creature attacks, you may sacrifice a Forest. If you do, that creature gains trample until end of turn.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Mask of Griselbrand
Equipped creature has flying and lifelink.
Whenever equipped creature dies, you may pay X life, where X is its power. If you do, draw X cards.
Equip
Bramble Armor
When Bramble Armor enters, attach it to target creature you control.
Equipped creature gets +2/+1.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Bride’s Gown
Equipped creature gets +2/+0. It gets an additional +0/+2 and has first strike as long as an Equipment named Groom’s Finery is attached to a creature you control.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Hedgewitch’s Mask
Equipped creature gets +1/+1.
Equipped creature can’t be blocked by creatures with power 4 or greater.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Bramble Armor
When Bramble Armor enters, attach it to target creature you control.
Equipped creature gets +2/+1.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Ceremonial Knife
Equipped creature gets +1/+0 and has “Whenever this creature deals combat damage, create a Blood token.” (It’s an artifact with “,
, Discard a card, Sacrifice this artifact: Draw a card.”)
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Groom’s Finery
Equipped creature gets +2/+0. It gets an additional +0/+2 and has deathtouch as long as an Equipment named Bride’s Gown is attached to a creature you control.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Soulstealer Axe
Equipped creature has trample.
Whenever equipped creature deals combat damage to a player, seek a card with mana value equal to that damage.
Equip
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can’t be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Wooden Stake
Equipped creature gets +1/+0.
Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can’t be regenerated.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Bramble Armor
When Bramble Armor enters, attach it to target creature you control.
Equipped creature gets +2/+1.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Bride’s Gown
Equipped creature gets +2/+0. It gets an additional +0/+2 and has first strike as long as an Equipment named Groom’s Finery is attached to a creature you control.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Spiked Ripsaw
Equipped creature gets +3/+3.
Whenever equipped creature attacks, you may sacrifice a Forest. If you do, that creature gains trample until end of turn.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Ceremonial Knife
Equipped creature gets +1/+0 and has “Whenever this creature deals combat damage, create a Blood token.” (It’s an artifact with “,
, Discard a card, Sacrifice this artifact: Draw a card.”)
Equip (
: Attach to target creature you control. Equip only as a sorcery.)