Equipped creature gets +1/+1.
Whenever equipped creature becomes blocked, it deals 1 damage to defending player.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Keyword: Equip
Giant’s Amulet
When Giant’s Amulet enters, you may pay . If you do, create a 4/4 blue Giant Wizard creature token, then attach Giant’s Amulet to it.
Equipped creature gets +0/+1 and has “This creature has hexproof as long as it’s untapped.” (It can’t be the target of spells or abilities your opponents control.)
Equip
Halvar, God of Battle // Sword of the Realms
Elven Bow
When Elven Bow enters, you may pay . If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it.
Equipped creature gets +1/+2 and has reach.
Equip
Toralf, God of Fury // Toralf’s Hammer
Halvar, God of Battle // Sword of the Realms
A-Elven Bow
When Elven Bow enters, you may pay . If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it.
Equipped creature gets +1/+2 and has reach.
Equip
Toralf, God of Fury // Toralf’s Hammer
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can’t be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Halvar, God of Battle // Sword of the Realms
Valkyrie’s Sword
When Valkyrie’s Sword enters, you may pay . If you do, create a 4/4 white Angel Warrior creature token with flying and vigilance, then attach Valkyrie’s Sword to it.
Equipped creature gets +2/+1.
Equip
Runed Stalactite
Equipped creature gets +1/+1 and is every creature type.
Equip
Dwarven Hammer
When Dwarven Hammer enters, you may pay . If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it.
Equipped creature gets +3/+0 and has trample.
Equip
Raven Wings
Equipped creature gets +1/+0, has flying, and is a Bird in addition to its other types.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Runed Crown
When Runed Crown enters, you may search your library, hand, and/or graveyard for a Rune card and put it onto the battlefield attached to Runed Crown. If you search your library this way, shuffle.
Equipped creature gets +1/+1.
Equip
Draugr’s Helm
When Draugr’s Helm enters, you may pay . If you do, create a 2/2 black Zombie Berserker creature token, then attach Draugr’s Helm to it.
Equipped creature gets +2/+2 and has menace. (It can’t be blocked except by two or more creatures.)
Equip
Horned Helm
Equipped creature gets +1/+1 and has trample.
: Attach Horned Helm to target creature you control.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Goldvein Pick
Equipped creature gets +1/+1.
Whenever equipped creature deals combat damage to a player, create a Treasure token. (It’s an artifact with “, Sacrifice this token: Add one mana of any color.”)
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can’t be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Seraphic Greatsword
Equipped creature gets +2/+2.
Whenever equipped creature attacks the player with the most life or tied for most life, create a 4/4 white Angel creature token with flying that’s tapped and attacking that player.
Equip
Commander’s Plate
Equipped creature gets +3/+3 and has protection from each color that’s not in your commander’s color identity.
Equip commander
Equip
Sunforger
Equipped creature gets +4/+0.
, Unattach Sunforger: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle.
Equip
Armory of Iroas
Whenever equipped creature attacks, put a +1/+1 counter on it.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Seraphic Greatsword
Equipped creature gets +2/+2.
Whenever equipped creature attacks the player with the most life or tied for most life, create a 4/4 white Angel creature token with flying that’s tapped and attacking that player.
Equip