When Pirate’s Cutlass enters the battlefield, attach it to target Pirate you control.
Equipped creature gets +2/+1.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Keyword: Equip
Rogue’s Gloves
Whenever equipped creature deals combat damage to a player, you may draw a card.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Warmonger’s Chariot
Equipped creature gets +2/+2.
As long as equipped creature has defender, it can attack as though it didn’t have defender.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Marauder’s Axe
Equipped creature gets +2/+0.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Short Sword
Equipped creature gets +1/+1.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Malefic Scythe
Malefic Scythe enters the battlefield with a soul counter on it.
Equipped creature gets +1/+1 for each soul counter on Malefic Scythe.
Whenever equipped creature dies, put a soul counter on Malefic Scythe.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Swiftfoot Boots
Equipped creature has hexproof and haste.
Equip
Heirloom Blade
Equipped creature gets +3/+1.
Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order.
Equip
Sanctuary Blade
As Sanctuary Blade becomes attached to a creature, choose a color.
Equipped creature gets +2/+0 and has protection from the last chosen color.
Equip
Lightning Greaves
Equipped creature has haste and shroud. (It can’t be the target of spells or abilities.)
Equip
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Trailblazer’s Boots
Equipped creature has nonbasic landwalk. (It can’t be blocked as long as defending player controls a nonbasic land.)
Equip
Shadowspear
Equipped creature gets +1/+1 and has trample and lifelink.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
Equip
Wings of Hubris
Equipped creature has flying.
Sacrifice Wings of Hubris: Equipped creature can’t be blocked this turn. Sacrifice it at the beginning of the next end step.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Shadowspear
Equipped creature gets +1/+1 and has trample and lifelink.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
Equip
Shadowspear
Equipped creature gets +1/+1 and has trample and lifelink.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
Equip
Mirror Shield
Equipped creature gets +0/+2 and has hexproof and “Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature.”
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Bronze Sword
Equipped creature gets +2/+0.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Shadowspear
Equipped creature gets +1/+1 and has trample and lifelink.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
Equip
Sword of the Animist
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Equip
Basilisk Collar
Equipped creature has deathtouch and lifelink.
Equip
Loxodon Warhammer
Equipped creature gets +3/+0 and has trample and lifelink.
Equip
Rosethorn Halberd
When Rosethorn Halberd enters the battlefield, attach it to target non-Human creature you control.
Equipped creature gets +2/+1.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Spy Kit
Equipped creature gets +1/+1 and has all names of nonlegendary creature cards in addition to its name.
Equip
Shining Armor
Flash
When Shining Armor enters the battlefield, attach it to target Knight you control.
Equipped creature gets +0/+2 and has vigilance.
Equip (: Attach to target creature you control. Equip only as a sorcery.)