Silver-Inlaid Dagger

Equipped creature gets +2/+0.
As long as equipped creature is a Human, it gets an additional +1/+0.
Equip

Butcher’s Cleaver

Equipped creature gets +3/+0.
As long as equipped creature is a Human, it has lifelink.
Equip

Runechanter’s Pike

Equipped creature has first strike and gets +X/+0, where X is the number of instant and sorcery cards in your graveyard.
Equip

Inquisitor’s Flail

If equipped creature would deal combat damage, it deals double that damage instead.
If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead.
Equip

Mask of Avacyn

Equipped creature gets +1/+2 and has hexproof. (It can’t be the target of spells or abilities your opponents control.)
Equip

Wooden Stake

Equipped creature gets +1/+0.
Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can’t be regenerated.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Trepanation Blade

Whenever equipped creature attacks, defending player reveals cards from the top of their library until they reveal a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into their graveyard.
Equip

Cobbled Wings

Equipped creature has flying.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Sharpened Pitchfork

Equipped creature has first strike.
As long as equipped creature is a Human, it gets +1/+1.
Equip

Behemoth Sledge

Equipped creature gets +2/+2 and has trample and lifelink.
Equip

Swiftfoot Boots

Equipped creature has hexproof and haste. (It can’t be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Worldslayer

Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Greatsword

Equipped creature gets +3/+0.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Kite Shield

Equipped creature gets +0/+3.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Lightning Greaves

Equipped creature has haste and shroud. (It can’t be the target of spells or abilities.)
Equip

Champion’s Helm

Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can’t be the target of spells or abilities your opponents control.)
Equip

Skullclamp

Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip

Viridian Claw

Equipped creature gets +1/+0 and has first strike.
Equip

Mortarpod

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +0/+1 and has “Sacrifice this creature: This creature deals 1 damage to any target.”
Equip

Grafted Exoskeleton

Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent.
Equip

Neurok Stealthsuit

Equipped creature has shroud. (It can’t be the target of spells or abilities.)
: Attach Neurok Stealthsuit to target creature you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Slagwurm Armor

Equipped creature gets +0/+6.
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)