Equipped creature gets +2/+0.
As long as equipped creature is a Human, it gets an additional +1/+0.
Equip
Keyword: Equip
Butcher’s Cleaver
Equipped creature gets +3/+0.
As long as equipped creature is a Human, it has lifelink.
Equip
Runechanter’s Pike
Equipped creature has first strike and gets +X/+0, where X is the number of instant and sorcery cards in your graveyard.
Equip
Inquisitor’s Flail
If equipped creature would deal combat damage, it deals double that damage instead.
If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead.
Equip
Mask of Avacyn
Equipped creature gets +1/+2 and has hexproof. (It can’t be the target of spells or abilities your opponents control.)
Equip
Wooden Stake
Equipped creature gets +1/+0.
Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can’t be regenerated.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Demonmail Hauberk
Equipped creature gets +4/+2.
Equip—Sacrifice a creature.
Trepanation Blade
Whenever equipped creature attacks, defending player reveals cards from the top of their library until they reveal a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into their graveyard.
Equip
Cobbled Wings
Equipped creature has flying.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Sharpened Pitchfork
Equipped creature has first strike.
As long as equipped creature is a Human, it gets +1/+1.
Equip
Behemoth Sledge
Equipped creature gets +2/+2 and has trample and lifelink.
Equip
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can’t be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Worldslayer
Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Greatsword
Equipped creature gets +3/+0.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Kite Shield
Equipped creature gets +0/+3.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Lightning Greaves
Equipped creature has haste and shroud. (It can’t be the target of spells or abilities.)
Equip
Champion’s Helm
Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can’t be the target of spells or abilities your opponents control.)
Equip
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Viridian Claw
Equipped creature gets +1/+0 and has first strike.
Equip
Mortarpod
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +0/+1 and has “Sacrifice this creature: This creature deals 1 damage to any target.”
Equip
Grafted Exoskeleton
Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent.
Equip
Bonesplitter
Equipped creature gets +2/+0.
Equip
Neurok Stealthsuit
Equipped creature has shroud. (It can’t be the target of spells or abilities.)
: Attach Neurok Stealthsuit to target creature you control.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Slagwurm Armor
Equipped creature gets +0/+6.
Equip (
: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)