Batterskull

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +4/+4 and has vigilance and lifelink.
: Return Batterskull to its owner’s hand.
Equip

Sword of War and Peace

Equipped creature gets +2/+2 and has protection from red and from white.
Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.
Equip

Sickleslicer

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +2/+2.
Equip

Lashwrithe

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1 for each Swamp you control.
Equip ( can be paid with either or 2 life.)

Necropouncer

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +3/+1 and has haste.
Equip

Sword of Feast and Famine

Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip

Darksteel Plate

Indestructible
Equipped creature has indestructible.
Equip

Silverskin Armor

Equipped creature gets +1/+1 and is an artifact in addition to its other types.
Equip

Copper Carapace

Equipped creature gets +2/+2 and can’t block.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Piston Sledge

When Piston Sledge enters, attach it to target creature you control.
Equipped creature gets +3/+1.
Equip—Sacrifice an artifact.

Bonehoard

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards.
Equip

Flayer Husk

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1.
Equip

Strandwalker

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +2/+4 and has reach.
Equip

Viridian Claw

Equipped creature gets +1/+0 and has first strike.
Equip

Mortarpod

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +0/+1 and has “Sacrifice this creature: This creature deals 1 damage to any target.”
Equip

Skinwing

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +2/+2 and has flying.
Equip

Leonin Scimitar

Equipped creature gets +1/+1.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Obsidian Battle-Axe

Equipped creature gets +2/+1 and has haste.
Whenever a Warrior creature enters, you may attach Obsidian Battle-Axe to it.
Equip

Sword of Fire and Ice

Equipped creature gets +2/+2 and has protection from red and from blue.
Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card.
Equip

Lightning Greaves

Equipped creature has haste and shroud. (It can’t be the target of spells or abilities.)
Equip

Umezawa’s Jitte

Whenever equipped creature deals combat damage, put two charge counters on Umezawa’s Jitte.
Remove a charge counter from Umezawa’s Jitte: Choose one —
• Equipped creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.
Equip