Leonin Bola

Equipped creature has “, Unattach Leonin Bola: Tap target creature.”
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

Vulshok Morningstar

Equipped creature gets +2/+2.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Vulshok Morningstar

Equipped creature gets +2/+2.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Manriki-Gusari

Equipped creature gets +1/+2 and has “: Destroy target Equipment.”
Equip (: Attach to target creature you control. Equip only as a sorcery.)

O-Naginata

O-Naginata can be attached only to a creature with power 3 or greater.
Equipped creature gets +3/+0 and has trample.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Umezawa’s Jitte

Whenever equipped creature deals combat damage, put two charge counters on Umezawa’s Jitte.
Remove a charge counter from Umezawa’s Jitte: Choose one —
• Equipped creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.
Equip

Ronin Warclub

Equipped creature gets +2/+1.
Whenever a creature you control enters, attach Ronin Warclub to that creature.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Shuriken

Equipped creature has “, Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature’s controller gains control of Shuriken unless it was unattached from a Ninja.”
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Neko-Te

Whenever equipped creature deals damage to a creature, tap that creature. That creature doesn’t untap during its controller’s untap step for as long as Neko-Te remains on the battlefield.
Whenever equipped creature deals damage to a player, that player loses 1 life.
Equip

Shuko

Equipped creature gets +1/+0.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Blinding Powder

Equipped creature has “Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn.”
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Hankyu

Equipped creature has “: Put an aim counter on Hankyu” and “, Remove all aim counters from Hankyu: This creature deals damage to any target equal to the number of aim counters removed this way.”
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Konda’s Banner

Konda’s Banner can be attached only to a legendary creature.
Creatures that share a color with equipped creature get +1/+1.
Creatures that share a creature type with equipped creature get +1/+1.
Equip

Kusari-Gama

Equipped creature has “: This creature gets +1/+0 until end of turn.”
Whenever equipped creature deals damage to a blocking creature, Kusari-Gama deals that much damage to each other creature defending player controls.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Tenza, Godo’s Maul

Equipped creature gets +1/+1. As long as it’s legendary, it gets an additional +2/+2. As long as it’s red, it has trample.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Tatsumasa, the Dragon’s Fang

Equipped creature gets +5/+5.
, Exile Tatsumasa, the Dragon’s Fang: Create a 5/5 blue Dragon Spirit creature token with flying. Return Tatsumasa to the battlefield under its owner’s control when that token dies.
Equip

General’s Kabuto

Equipped creature has shroud. (It can’t be the target of spells or abilities.)
Prevent all combat damage that would be dealt to equipped creature.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Oathkeeper, Takeno’s Daisho

Equipped creature gets +3/+1.
Whenever equipped creature dies, return that card to the battlefield under your control if it’s a Samurai card.
When Oathkeeper, Takeno’s Daisho is put into a graveyard from the battlefield, exile equipped creature.
Equip

No-Dachi

Equipped creature gets +2/+0 and has first strike.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Cranial Plating

Equipped creature gets +1/+0 for each artifact you control.
: Attach Cranial Plating to target creature you control.
Equip

Horned Helm

Equipped creature gets +1/+1 and has trample.
: Attach Horned Helm to target creature you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Sparring Collar

Equipped creature has first strike.
: Attach Sparring Collar to target creature you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)