Equipped creature gets +2/+2.
Equip Knight
Equip
Keyword: Equip
Lightning Greaves
Equipped creature has haste and shroud. (It can’t be the target of spells or abilities.)
Equip
Bloodthirsty Blade
Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
: Attach Bloodthirsty Blade to target creature an opponent controls. Activate this ability only any time you could cast a sorcery.
Blackblade Reforged
Equipped creature gets +1/+1 for each land you control.
Equip legendary creature
Equip
Marauder’s Axe
Equipped creature gets +2/+0.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Heart-Piercer Bow
Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Wolfrider’s Saddle
When Wolfrider’s Saddle enters the battlefield, create a 2/2 green Wolf creature token, then attach Wolfrider’s Saddle to it.
Equipped creature gets +1/+1 and can’t be blocked by more than one creature.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Colossus Hammer
Equipped creature gets +10/+10 and loses flying.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Ancestral Blade
When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it.
Equipped creature gets +1/+1.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Blackblade Reforged
Equipped creature gets +1/+1 for each land you control.
Equip legendary creature
Equip
Amorphous Axe
Equipped creature gets +3/+0 and is every creature type.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Sword of Truth and Justice
Equipped creature gets +2/+2 and has protection from white and from blue.
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Equip
Screaming Shield
Equipped creature gets +0/+3 and has “, : Target player mills three cards.”
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Glaive of the Guildpact
Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can’t be blocked except by two or more creatures.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Swiftfoot Boots
Equipped creature has hexproof and haste.
Equip
Marauder’s Axe
Equipped creature gets +2/+0.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Sigiled Sword of Valeron
Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types.
Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that’s attacking.
Equip
Sigiled Sword of Valeron
Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types.
Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that’s attacking.
Equip
Rogue’s Gloves
Whenever equipped creature deals combat damage to a player, you may draw a card.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Blade of Selves
Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token that’s a copy of that creature that’s tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Equip
Swiftfoot Boots
Equipped creature has hexproof and haste.
Equip
Loxodon Warhammer
Equipped creature gets +3/+0 and has trample and lifelink.
Equip
Lightning Greaves
Equipped creature has haste and shroud. (It can’t be the target of spells or abilities.)
Equip
Helm of the Host
At the beginning of combat on your turn, create a token that’s a copy of equipped creature, except the token isn’t legendary if equipped creature is legendary. That token gains haste.
Equip
Short Sword
Equipped creature gets +1/+1.
Equip (: Attach to target creature you control. Equip only as a sorcery.)