Choose one —
• Target creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
• Destroy target Vehicle.
Keyword: Fight
Duel for Dominance
Coven — Choose target creature you control and target creature you don’t control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (Each deals damage equal to its power to the other.)
Slinza, the Spiked Stampede
Beast spells you cast cost less to cast.
Each other Beast creature you control enters with an additional +1/+1 counter on it.
Whenever Slinza or another creature with power 4 or greater enters, you may pay . When you do, Slinza fights target creature you don’t control.
Markov Enforcer
Whenever Markov Enforcer or another Vampire you control enters, Markov Enforcer fights up to one target creature an opponent controls.
Whenever a creature dealt damage by Markov Enforcer this turn dies, create a Blood token. (It’s an artifact with “,
, Discard a card, Sacrifice this artifact: Draw a card.”)
Time to Feed
Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)
Warbriar Blessing
Enchant creature you control
When Warbriar Blessing enters, enchanted creature fights up to one target creature you don’t control. (Each deals damage equal to its power to the other.)
Enchanted creature gets +0/+2.
Affectionate Indrik
When this creature enters, you may have it fight target creature you don’t control. (Each deals damage equal to its power to the other.)
Savage Stomp
This spell costs less to cast if it targets a Dinosaur you control.
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don’t control. (Each deals damage equal to its power to the other.)
Blood Feud
Target creature fights another target creature. (Each deals damage equal to its power to the other.)
Tail Swipe
Choose target creature you control and target creature you don’t control. If you cast this spell during your main phase, the creature you control gets +1/+1 until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)
Bushwhack
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Target creature you control fights target creature you don’t control. (Each deals damage equal to its power to the other.)
Bushwhack
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Target creature you control fights target creature you don’t control. (Each deals damage equal to its power to the other.)
Cherished Hatchling
When Cherished Hatchling dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains “When this creature enters, you may have it fight another target creature.”
Primal Might
Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don’t control. (Each deals damage equal to its power to the other.)
The Cobra King
At the beginning of each player’s upkeep, create a 1/1 blue Serpent creature token named Cobra Coil. When you do, if you control five or more Snakes and/or Serpents, choose one —
• Strike first — Target Snake or Serpent you control fights target creature an opponent controls.
• Strike hard — Put a +1/+1 counter on each Snake and Serpent you control.
Inscription of Abundance
Kicker
Choose one. If this spell was kicked, choose any number instead.
• Put two +1/+1 counters on target creature.
• Target player gains X life, where X is the greatest power among creatures they control.
• Target creature you control fights target creature you don’t control.
Temur War Shaman
When Temur War Shaman enters, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it’s a creature card.)
Whenever a permanent you control is turned face up, if it’s a creature, you may have it fight target creature you don’t control.
Brash Taunter
Indestructible
Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent.
,
: Brash Taunter fights another target creature.
Ezuri’s Predation
For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.
Longstalk Brawl
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)
Choose target creature you control and target creature you don’t control. Put a +1/+1 counter on the creature you control if the gift was promised. Then those creatures fight each other.
Hivespine Wolverine
When Hivespine Wolverine enters, choose one —
• Put a +1/+1 counter on target creature you control.
• Hivespine Wolverine fights target creature token.
• Destroy target artifact or enchantment.
Arena
,
: Tap target creature you control and target creature of an opponent’s choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)
Grothama, All-Devouring
Other creatures have “Whenever this creature attacks, you may have it fight Grothama, All-Devouring.”
When Grothama leaves the battlefield, each player draws cards equal to the amount of damage dealt to Grothama this turn by sources they controlled.
Domri, Anarch of Bolas
Creatures you control get +1/+0.
+1: Add or
. Creature spells you cast this turn can’t be countered.
−2: Target creature you control fights target creature you don’t control.