Mindsparker

First strike (This creature deals combat damage before creatures without first strike.)
Whenever an opponent casts a white or blue instant or sorcery spell, this creature deals 2 damage to that player.

Syr Alin, the Lion’s Claw

First strike (This creature deals combat damage before creatures without first strike.)
Whenever Syr Alin attacks, other creatures you control get +1/+1 until end of turn.

Sunhome Stalwart

First strike (This creature deals combat damage before creatures without first strike.)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Alesha, Who Laughs at Fate

First strike
Whenever Alesha attacks, put a +1/+1 counter on it.
Raid — At the beginning of your end step, if you attacked this turn, return target creature card with mana value less than or equal to Alesha’s power from your graveyard to the battlefield.

Knight of Grace

First strike (This creature deals combat damage before creatures without first strike.)
Hexproof from black (This creature can’t be the target of black spells or abilities your opponents control.)
This creature gets +1/+0 as long as any player controls a black permanent.

Fiendish Duo

First strike (This creature deals combat damage before creatures without first strike.)
If a source would deal damage to an opponent, it deals double that damage to that player instead.

Alesha, Who Laughs at Fate

First strike
Whenever Alesha attacks, put a +1/+1 counter on it.
Raid — At the beginning of your end step, if you attacked this turn, return target creature card with mana value less than or equal to Alesha’s power from your graveyard to the battlefield.

Alesha, Who Laughs at Fate

First strike
Whenever Alesha attacks, put a +1/+1 counter on it.
Raid — At the beginning of your end step, if you attacked this turn, return target creature card with mana value less than or equal to Alesha’s power from your graveyard to the battlefield.

Alesha, Who Laughs at Fate

First strike
Whenever Alesha attacks, put a +1/+1 counter on it.
Raid — At the beginning of your end step, if you attacked this turn, return target creature card with mana value less than or equal to Alesha’s power from your graveyard to the battlefield.

Lyra Dawnbringer

Flying
First strike (This creature deals combat damage before creatures without first strike.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Other Angels you control get +1/+1 and have lifelink.

Halana and Alena, Partners

First strike (This creature deals combat damage before creatures without first strike.)
Reach (This creature can block creatures with flying.)
At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena’s power. That creature gains haste until end of turn.

Florian, Voldaren Scion

First strike
At the beginning of each of your postcombat main phases, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.

Barbflare Gremlin

First strike, haste
Whenever a player taps a land for mana, if Barbflare Gremlin is tapped, that player adds one mana of any type that land produced. Then that land deals 1 damage to that player.

Verge Rangers

First strike
You may look at the top card of your library any time.
As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.)

Barbflare Gremlin

First strike, haste
Whenever a player taps a land for mana, if Barbflare Gremlin is tapped, that player adds one mana of any type that land produced. Then that land deals 1 damage to that player.

Combustible Gearhulk

First strike
When Combustible Gearhulk enters, target opponent may have you draw three cards. If the player doesn’t, you mill three cards, then Combustible Gearhulk deals damage to that player equal to the total mana value of those cards.

Prosperous Bandit

Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
First strike
Whenever this creature deals combat damage to a player, create that many tapped Treasure tokens.

Jazal Goldmane

First strike (This creature deals combat damage before creatures without first strike.)
: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.

Brazen Collector

First strike
Whenever Brazen Collector attacks, add . Until end of turn, you don’t lose this mana as steps and phases end.

Prosperous Bandit

Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
First strike
Whenever this creature deals combat damage to a player, create that many tapped Treasure tokens.