Thalia’s Lancers

First strike
When Thalia’s Lancers enters the battlefield, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle your library.

Encampment Keeper

First strike
, , Sacrifice Encampment Keeper: Creatures you control get +2/+2 until end of turn.

Ruff, Underdog Champ

All Hounds are Dogs. (We’ll errata this to be true.)
First strike, lifelink
Underdog — If you’ve lost a game this match, Ruff, Underdog Champ and other Dogs you control get +1/+1.

Ondu Greathorn

First strike
Landfall — Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn.

Akroan Sergeant

First strike (This creature deals combat damage before creatures without first strike.)
Renown 1 (When this creature deals combat damage to a player, if it isn’t renowned, put a +1/+1 counter on it and it becomes renowned.)

Dragonsoul Knight

First strike
: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.

Black Knight

First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can’t be blocked, targeted, dealt damage, or enchanted by anything white.)

Vampire Hexmage

First strike
Sacrifice Vampire Hexmage: Remove all counters from target permanent.

Knight of Dawn

First strike
: Knight of Dawn gains protection from the color of your choice until end of turn.

Keldon Halberdier

First strike
Suspend 4— (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Ballynock Cohort

First strike
Ballynock Cohort gets +1/+1 as long as you control another white creature.

Serra Disciple

Flying, first strike
Whenever you cast a historic spell, Serra Disciple gets +1/+1 until end of turn. (Artifacts, legendaries, and Sagas are historic.)

Alesha, Who Smiles at Death

First strike
Whenever Alesha, Who Smiles at Death attacks, you may pay . If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.

Caravan Escort

Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-4
2/2
LEVEL 5+
5/5
First strike

Ainok Tracker

First strike
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Fervent Champion

First strike, haste
Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn.
Equip abilities you activate that target Fervent Champion cost less to activate.

Syr Alin, the Lion’s Claw

First strike
Whenever Syr Alin, the Lion’s Claw attacks, other creatures you control get +1/+1 until end of turn.

Rowan’s Battleguard

First strike
As long as you control a Rowan planeswalker, Rowan’s Battleguard gets +3/+0.

Fervent Champion

First strike, haste
Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn.
Equip abilities you activate that target Fervent Champion cost less to activate.

Fervent Champion

First strike, haste
Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn.
Equip abilities you activate that target Fervent Champion cost less to activate.

Nightshade Assassin

First strike
When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Gerrard, Weatherlight Hero

First strike
When Gerrard, Weatherlight Hero dies, exile it and return to the battlefield all artifact and creature cards in your graveyard that were put there from the battlefield this turn.

Anvilwrought Raptor

Flying
First strike (This creature deals combat damage before creatures without first strike.)

Parhelion II

Flying, first strike, vigilance
Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)