Light of the Legion

Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
When Light of the Legion dies, put a +1/+1 counter on each white creature you control.

Shivan Dragon

Flying
: This creature gets +1/+0 until end of turn.

Archway Angel

Flying
When this creature enters, you gain 2 life for each Gate you control.

Serra Angel

Flying
Vigilance (Attacking doesn’t cause this creature to tap.)

Niv-Mizzet, Visionary

Flying
You have no maximum hand size.
Whenever a source you control deals noncombat damage to an opponent, you draw that many cards.

Rapacious Dragon

Flying
When this creature enters, create two Treasure tokens. (They’re artifacts with “, Sacrifice this token: Add one mana of any color.”)

Herald of Eternal Dawn

Flash (You may cast this spell any time you could cast an instant.)
Flying
You can’t lose the game and your opponents can’t win the game.

Bloodthirsty Conqueror

Flying, deathtouch
Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)

Heartstabber Mosquito

Kicker (You may pay an additional as you cast this spell.)
Flying
When Heartstabber Mosquito enters, if it was kicked, destroy target creature.

Thryx, the Sudden Storm

Flash (You may cast this spell any time you could cast an instant.)
Flying
Spells you cast with mana value 5 or greater cost less to cast and can’t be countered.

Bloodgift Demon

Flying
At the beginning of your upkeep, target player draws a card and loses 1 life.

Vampire Nighthawk

Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

High Fae Trickster

Flash (You may cast this spell any time you could cast an instant.)
Flying
You may cast spells as though they had flash.

Clinquant Skymage

Flying
Whenever you draw a card, put a +1/+1 counter on this creature.

Terror of Mount Velus

Flying
Double strike (This creature deals both first-strike and regular combat damage.)
When this creature enters, creatures you control gain double strike until end of turn.

Swarm of Bloodflies

Flying
Swarm of Bloodflies enters with two +1/+1 counters on it.
Whenever another creature dies, put a +1/+1 counter on Swarm of Bloodflies.

Herald of War

Flying
Whenever Herald of War attacks, put a +1/+1 counter on it.
Angel spells and Human spells you cast cost less to cast for each +1/+1 counter on Herald of War.

Archon of Sun’s Grace

Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Pegasus creatures you control have lifelink.
Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.

Kykar, Zephyr Awakener

Flying
Whenever you cast a noncreature spell, choose one —
• Exile another target creature you control. Return that card to the battlefield under its owner’s control at the beginning of the next end step.
• Create a 1/1 white Spirit creature token with flying.

Aerial Guide

Flying
Whenever Aerial Guide attacks, another target attacking creature gains flying until end of turn.

Twinflame Tyrant

Flying
If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals double that damage instead.