Flying
Attacking creatures you control get +2/+0.
Keyword: Flying
Skarrgan Firebird
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)
Flying
: Return Skarrgan Firebird from your graveyard to your hand. Activate this ability only if an opponent was dealt damage this turn.
Conquering Manticore
Flying
When Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
Freewind Equenaut
Flying
As long as Freewind Equenaut is enchanted, it has “: Freewind Equenaut deals 2 damage to target attacking or blocking creature.”
Cavalry Pegasus
Flying
Whenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn.
Messenger Drake
Flying
When Messenger Drake dies, draw a card.
Nightwing Shade
Flying
: Nightwing Shade gets +1/+1 until end of turn.
Angelic Wall
Defender (This creature can’t attack.)
Flying
Windreader Sphinx
Flying
Whenever a creature with flying attacks, you may draw a card.
Serra Angel
Flying, vigilance
Seacoast Drake
Flying
Seraph of the Sword
Flying
Prevent all combat damage that would be dealt to Seraph of the Sword.
Scourge of Valkas
Flying
Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control.
: Scourge of Valkas gets +1/+0 until end of turn.
Shadowborn Demon
Flying
When Shadowborn Demon enters the battlefield, destroy target non-Demon creature.
At the beginning of your upkeep, if there are fewer than six creature cards in your graveyard, sacrifice a creature.
Nephalia Seakite
Flash (You may cast this spell any time you could cast an instant.)
Flying
Nightmare
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Nightmare’s power and toughness are each equal to the number of Swamps you control.
Sengir Vampire
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.
Dragon Hatchling
Flying
: Dragon Hatchling gets +1/+0 until end of turn.
Wall of Swords
Defender (This creature can’t attack.)
Flying
Deathgaze Cockatrice
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Warden of Evos Isle
Flying
Creature spells with flying you cast cost less to cast.
Griffin Sentinel
Flying
Vigilance (Attacking doesn’t cause this creature to tap.)
Air Servant
Flying
: Tap target creature with flying.
Charging Griffin
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.
Suntail Hawk
Flying