Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Keyword: Flying
Warden of Evos Isle
Flying
Creature spells with flying you cast cost less to cast.
Wall of Swords
Defender (This creature can’t attack.)
Flying
Griffin Sentinel
Flying
Vigilance (Attacking doesn’t cause this creature to tap.)
Air Servant
Flying
: Tap target creature with flying.
Judge’s Familiar
Flying
Sacrifice Judge’s Familiar: Counter target instant or sorcery spell unless its controller pays .
Mulldrifter
Flying
When Mulldrifter enters the battlefield, draw two cards.
Evoke (You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters the battlefield.)
Skeletal Vampire
Flying
When Skeletal Vampire enters the battlefield, create two 1/1 black Bat creature tokens with flying.
, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying.
Sacrifice a Bat: Regenerate Skeletal Vampire.
Adarkar Valkyrie
Flying, vigilance
: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.
Keiga, the Tide Star
Flying
When Keiga, the Tide Star dies, gain control of target creature.
Skyreach Manta
Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
Flying
Faerie Macabre
Flying
Discard Faerie Macabre: Exile up to two target cards from graveyards.
Glen Elendra Archmage
Flying
, Sacrifice Glen Elendra Archmage: Counter target noncreature spell.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)
Kira, Great Glass-Spinner
Flying
Creatures you control have “Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability.”
Oona, Queen of the Fae
Flying
: Choose a color. Target opponent exiles the top X cards of their library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token with flying.
Sanctum Gargoyle
Flying
When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand.
Giant Dustwasp
Flying
Suspend 4— (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Narcomoeba
Flying
When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.
Latchkey Faerie
Flying
Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)
When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card.
Scion of Oona
Flash
Flying
Other Faerie creatures you control get +1/+1.
Other Faeries you control have shroud. (They can’t be the targets of spells or abilities.)
Jugan, the Rising Star
Flying
When Jugan, the Rising Star dies, you may distribute five +1/+1 counters among any number of target creatures.
Thieving Sprite
Flying
When Thieving Sprite enters the battlefield, target player reveals X cards from their hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card.
Vendilion Clique
Flash
Flying
When Vendilion Clique enters the battlefield, look at target player’s hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.
Deepcavern Imp
Flying, haste
Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Dreamspoiler Witches
Flying
Whenever you cast a spell during an opponent’s turn, you may have target creature get -1/-1 until end of turn.