Stinkweed Imp

Flying
Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.
Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)

Wee Dragonauts

Flying
Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.

Serra Avenger

You can’t cast this spell during your first, second, or third turns of the game.
Flying
Vigilance (Attacking doesn’t cause this creature to tap.)

Restoration Angel

Flash
Flying
When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

Hypnotic Specter

Flying
Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.

Battleflight Eagle

Flying
When Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.

Thundermaw Hellkite

Flying
Haste (This creature can attack and as soon as it comes under your control.)
When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures.

Furnace Whelp

Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Furnace Whelp gets +1/+0 until end of turn.

Slumbering Dragon

Flying
Slumbering Dragon can’t attack or block unless it has five or more +1/+1 counters on it.
Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Slumbering Dragon.

Serra Avenger

You can’t cast this spell during your first, second, or third turns of the game.
Flying
Vigilance (Attacking doesn’t cause this creature to tap.)

Shimian Specter

Flying
Whenever Shimian Specter deals combat damage to a player, that player reveals their hand. You choose a nonland card from it. Search that player’s graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles their library.

Nefarox, Overlord of Grixis

Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever Nefarox, Overlord of Grixis attacks alone, defending player sacrifices a creature.

Welkin Tern

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Welkin Tern can block only creatures with flying.

War Falcon

Flying
War Falcon can’t attack unless you control a Knight or a Soldier.

Aven Squire

Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Sublime Archangel

Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.)

Faerie Invaders

Flash (You may cast this spell any time you could cast an instant.)
Flying

Firewing Phoenix

Flying
: Return Firewing Phoenix from your graveyard to your hand.

Arctic Aven

Flying
Arctic Aven gets +1/+1 as long as you control a Plains.
: Arctic Aven gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)

Fog Bank

Defender, flying
Prevent all combat damage that would be dealt to and dealt by Fog Bank.

Sphinx of Uthuun

Flying
When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.