Flying
When Marsh Flitter enters the battlefield, create two 1/1 black Goblin Rogue creature tokens.
Sacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn.
Keyword: Flying
Kaza, Roil Chaser
Flying, haste
: The next instant or sorcery spell you cast this turn costs less to cast, where X is the number of Wizards you control as this ability resolves.
Taborax, Hope’s Demise
Flying
Taborax, Hope’s Demise has lifelink as long as it has five or more +1/+1 counters on it.
Whenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life.
Legion Angel
Flying
When Legion Angel enters the battlefield, you may reveal a card you own named Legion Angel from outside the game and put it into your hand.
Leyline Tyrant
Flying
You don’t lose unspent red mana as steps and phases end.
When Leyline Tyrant dies, you may pay any amount of . When you do, it deals that much damage to any target.
Archon of Emeria
Flying
Each player can’t cast more than one spell each turn.
Nonbasic lands your opponents control enter the battlefield tapped.
Living Tempest
Flash
Flying
Oona’s Blackguard
Flying
Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it.
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.
Linvala, Shield of Sea Gate
Flying
At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can’t attack or block, and its activated abilities can’t be activated.
Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn.
Soaring Thought-Thief
Flash
Flying
As long as an opponent has eight or more cards in their graveyard, Rogues you control get +1/+0.
Whenever one or more Rogues you control attack, each opponent mills two cards.
Nightveil Sprite
Flying
Whenever Nightveil Sprite attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Taborax, Hope’s Demise
Flying
Taborax, Hope’s Demise has lifelink as long as it has five or more +1/+1 counters on it.
Whenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life.
Admonition Angel
Flying
Landfall — Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel.
When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners’ control.
Kaza, Roil Chaser
Flying, haste
: The next instant or sorcery spell you cast this turn costs less to cast, where X is the number of Wizards you control as this ability resolves.
Leyline Tyrant
Flying
You don’t lose unspent red mana as steps and phases end.
When Leyline Tyrant dies, you may pay any amount of . When you do, it deals that much damage to any target.
Archon of Emeria
Flying
Each player can’t cast more than one spell each turn.
Nonbasic lands your opponents control enter the battlefield tapped.
Linvala, Shield of Sea Gate
Flying
At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can’t attack or block, and its activated abilities can’t be activated.
Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn.
Emeria Captain
Flying, vigilance
When Emeria Captain enters the battlefield, put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Zagras, Thief of Heartbeats
This spell costs less to cast for each creature in your party.
Flying, deathtouch, haste
Other creatures you control have deathtouch.
Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker.
Oona, Queen of the Fae
Flying
: Choose a color. Target opponent exiles the top X cards of their library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token with flying.
Legion Angel
Flying
When Legion Angel enters the battlefield, you may reveal a card you own named Legion Angel from outside the game and put it into your hand.
Thieving Skydiver
Kicker . X can’t be 0. (You may pay an additional as you cast this spell.)
Flying
When Thieving Skydiver enters the battlefield, if it was kicked, gain control of target artifact with converted mana cost X or less. If that artifact is an Equipment, attach it to Thieving Skydiver.
Kitesail Cleric
Kicker (You may pay an additional as you cast this spell.)
Flying
When Kitesail Cleric enters the battlefield, if it was kicked, tap up to two target creatures.
Sandstone Oracle
Flying
When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
Nighthawk Scavenger
Flying, deathtouch, lifelink
Nighthawk Scavenger’s power is equal to 1 plus the number of card types among cards in your opponents’ graveyards. (Cards in graveyards have only the characteristics of their front face.)