As an additional cost to cast this spell, exile a creature card from your graveyard.
Flying
Keyword: Flying
Vampire Interloper
Flying
Vampire Interloper can’t block.
Olivia Voldaren
Flying
: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren.
: Gain control of target Vampire for as long as you control Olivia Voldaren.
Lantern Spirit
Flying
: Return Lantern Spirit to its owner’s hand.
Reaper from the Abyss
Flying
Morbid — At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.
Dearly Departed
Flying
As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it.
Bloodlord of Vaasgoth
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)
Flying
Whenever you cast a Vampire creature spell, it gains bloodthirst 3.
Moroii
Flying
At the beginning of your upkeep, you lose 1 life.
Surveilling Sprite
Flying
When Surveilling Sprite dies, you may draw a card.
Blazing Specter
Flying, haste
Whenever Blazing Specter deals combat damage to a player, that player discards a card.
Firemane Angel
Flying, first strike
At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life.
: Return Firemane Angel from your graveyard to the battlefield. Activate this ability only during your upkeep.
Oona, Queen of the Fae
Flying
: Choose a color. Target opponent exiles the top X cards of their library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token with flying.
Visara the Dreadful
Flying
: Destroy target creature. It can’t be regenerated.
Sharuum the Hegemon
Flying
When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.
Vendilion Clique
Flash
Flying
When Vendilion Clique enters the battlefield, look at target player’s hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.
Archon of Justice
Flying
When Archon of Justice dies, exile target permanent.
Drifting Shade
Flying
: Drifting Shade gets +1/+1 until end of turn.
Chasm Drake
Flying
Whenever Chasm Drake attacks, target creature you control gains flying until end of turn.
Devouring Swarm
Flying
Sacrifice a creature: Devouring Swarm gets +1/+1 until end of turn.
Sengir Vampire
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.
Skywinder Drake
Flying
Skywinder Drake can block only creatures with flying.
Chandra’s Phoenix
Flying
Haste (This creature can attack and as soon as it comes under your control.)
Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra’s Phoenix from your graveyard to your hand.
Peregrine Griffin
Flying
First strike (This creature deals combat damage before creatures without first strike.)
Volcanic Dragon
Flying, haste
Phantasmal Dragon
Flying
When Phantasmal Dragon becomes the target of a spell or ability, sacrifice it.