Flying
: Drifting Shade gets +1/+1 until end of turn.
Keyword: Flying
Chasm Drake
Flying
Whenever Chasm Drake attacks, target creature you control gains flying until end of turn.
Skywinder Drake
Flying
Skywinder Drake can block only creatures with flying.
Devouring Swarm
Flying
Sacrifice a creature: Devouring Swarm gets +1/+1 until end of turn.
Sengir Vampire
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.
Peregrine Griffin
Flying
First strike (This creature deals combat damage before creatures without first strike.)
Volcanic Dragon
Flying, haste
Chandra’s Phoenix
Flying
Haste (This creature can attack and as soon as it comes under your control.)
Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra’s Phoenix from your graveyard to your hand.
Phantasmal Dragon
Flying
When Phantasmal Dragon becomes the target of a spell or ability, sacrifice it.
Bloodlord of Vaasgoth
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)
Flying
Whenever you cast a Vampire creature spell, it gains bloodthirst 3.
Djinn of Wishes
Flying
Djinn of Wishes enters the battlefield with three wish counters on it.
, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don’t, exile it.
Griffin Sentinel
Flying
Vigilance (Attacking doesn’t cause this creature to tap.)
Serra Angel
Flying, vigilance
Bloodlord of Vaasgoth
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)
Flying
Whenever you cast a Vampire creature spell, it gains bloodthirst 3.
Phantasmal Dragon
Flying
When Phantasmal Dragon becomes the target of a spell or ability, sacrifice it.
Fallen Angel
Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.
Extractor Demon
Flying
Whenever another creature leaves the battlefield, you may have target player mill two cards.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Basandra, Battle Seraph
Flying
Players can’t cast spells during combat.
: Target creature attacks this turn if able.
Dragon Whelp
Flying
: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.
Vish Kal, Blood Arbiter
Flying, lifelink
Sacrifice a creature: Put X +1/+1 counters on Vish Kal, Blood Arbiter, where X is the sacrificed creature’s power.
Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1 counter removed this way.
Mana-Charged Dragon
Flying, trample
Join forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way.
Furnace Whelp
Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Furnace Whelp gets +1/+0 until end of turn.
Vampire Nighthawk
Flying, deathtouch, lifelink
Kaalia of the Vast
Flying
Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.
Vorosh, the Hunter
Flying
Whenever Vorosh, the Hunter deals combat damage to a player, you may pay . If you do, put six +1/+1 counters on Vorosh.