Midnight Assassin

Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Pestermite

Flash
Flying
When Pestermite enters, you may tap or untap target permanent.

Rapacious Dragon

Flying
When this creature enters, create two Treasure tokens. (They’re artifacts with “, Sacrifice this token: Add one mana of any color.”)

Giada, Font of Hope

Flying, vigilance
Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control.
: Add . Spend this mana only to cast an Angel spell.

Twinflame Tyrant

Flying
If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals double that damage instead.

Niv-Mizzet, Visionary

Flying
You have no maximum hand size.
Whenever a source you control deals noncombat damage to an opponent, you draw that many cards.

Parhelion Patrol

Flying
Vigilance (Attacking doesn’t cause this creature to tap.)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Cloudblazer

Flying
When this creature enters, you gain 2 life and draw two cards.

Wingsteed Rider

Flying
Heroic — Whenever you cast a spell that targets Wingsteed Rider, put a +1/+1 counter on Wingsteed Rider.

Spectral Sailor

Flash (You may cast this spell any time you could cast an instant.)
Flying
: Draw a card.

Herald of Eternal Dawn

Flash (You may cast this spell any time you could cast an instant.)
Flying
You can’t lose the game and your opponents can’t win the game.

Firespitter Whelp

Flying
Whenever you cast a noncreature or Dragon spell, Firespitter Whelp deals 1 damage to each opponent.

High Fae Trickster

Flash (You may cast this spell any time you could cast an instant.)
Flying
You may cast spells as though they had flash.

Vanguard Seraph

Flying
Whenever you gain life for the first time each turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Curator of Destinies

This spell can’t be countered.
Flying
When this creature enters, look at the top five cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.

Kapsho Kitefins

Flying
Whenever Kapsho Kitefins or another creature you control enters, tap target creature an opponent controls.

Steel Hellkite

Flying
: This creature gets +1/+0 until end of turn.
: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by this creature this turn. Activate only once each turn.

Kykar, Zephyr Awakener

Flying
Whenever you cast a noncreature spell, choose one —
• Exile another target creature you control. Return that card to the battlefield under its owner’s control at the beginning of the next end step.
• Create a 1/1 white Spirit creature token with flying.

Lathliss, Dragon Queen

Flying
Whenever another nontoken Dragon you control enters, create a 5/5 red Dragon creature token with flying.
: Dragons you control get +1/+0 until end of turn.

Dragon Whelp

Flying
: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.

Light of the Legion

Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
When Light of the Legion dies, put a +1/+1 counter on each white creature you control.

Shivan Dragon

Flying
: This creature gets +1/+0 until end of turn.