Dragon Broodmother

Flying
At the beginning of each upkeep, create a 1/1 red and green Dragon creature token with flying and devour 2. (As the token enters the battlefield, you may sacrifice any number of creatures. It enters the battlefield with twice that many +1/+1 counters on it.)

Angelic Protector

Flying
Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.

Abyssal Specter

Flying
Whenever Abyssal Specter deals damage to a player, that player discards a card.

Angel of Mercy

Flying
When Angel of Mercy enters the battlefield, you gain 3 life.

Demon’s Jester

Flying
Hellbent — Demon’s Jester gets +2/+1 as long as you have no cards in hand.

Soot Imp

Flying
Whenever a player casts a nonblack spell, that player loses 1 life.

Stinkweed Imp

Flying
Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.
Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)

Reya Dawnbringer

Flying
At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.

Luminous Angel

Flying
At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying.

Foul Imp

Flying
When Foul Imp enters the battlefield, you lose 2 life.

Fallen Angel

Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

Angelic Page

Flying
: Target attacking or blocking creature gets +1/+1 until end of turn.

Twilight Shepherd

Flying, vigilance
When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)

Reiver Demon

Flying
When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can’t be regenerated.

Lord of the Pit

Flying, trample
At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can’t, Lord of the Pit deals 7 damage to you.

Serra Advocate

Flying
: Target attacking or blocking creature gets +2/+2 until end of turn.

Aerie Mystics

Flying
: Creatures you control gain shroud until end of turn. (They can’t be the targets of spells or abilities.)