Flying
: Blighted Bat gains haste until end of turn.
Keyword: Flying
Sengir Vampire
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.
Ominous Sphinx
Flying
Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn.
Aven Initiate
Flying
Embalm (, Exile this card from your graveyard: Create a token that’s a copy of it, except it’s a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)
Savage Gorger
Flying
At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on Savage Gorger. (Damage causes loss of life.)
Windreader Sphinx
Flying
Whenever a creature with flying attacks, you may draw a card.
Volcanic Dragon
Flying, haste
Hornet Queen
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Hornet Queen enters the battlefield, create four 1/1 green Insect creature tokens with flying and deathtouch.
Unesh, Criosphinx Sovereign
Flying
Sphinx spells you cast cost less to cast.
Whenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Air Elemental
Flying
Siege Dragon
Flying
When Siege Dragon enters the battlefield, destroy all Walls your opponents control.
Whenever Siege Dragon attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls.
Razaketh, the Foulblooded
Flying, trample
Pay 2 life, Sacrifice another creature: Search your library for a card and put that card into your hand. Then shuffle your library.
Enigma Drake
Flying
Enigma Drake’s power is equal to the number of instant and sorcery cards in your graveyard.
Archfiend of Ifnir
Flying
Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control.
Cycling (, Discard this card: Draw a card.)
Demon of Loathing
Flying, trample
Whenever Demon of Loathing deals combat damage to a player, that player sacrifices a creature.
Aerial Guide
Flying
Whenever Aerial Guide attacks, another target attacking creature gains flying until end of turn.
The Locust God
Flying
Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.
: Draw a card, then discard a card.
When The Locust God dies, return it to its owner’s hand at the beginning of the next end step.
Angel of Vitality
Flying
If you would gain life, you gain that much life plus 1 instead.
Angel of Vitality gets +2/+2 as long as you have 25 or more life.
Angel of Sanctions
Flying
When Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield.
Embalm (, Exile this card from your graveyard: Create a token that’s a copy of it, except it’s a white Zombie Angel with no mana cost. Embalm only as a sorcery.)
Aven Mindcensor
Flash
Flying
If an opponent would search a library, that player searches the top four cards of that library instead.
Cloudkin Seer
Flying
When Cloudkin Seer enters the battlefield, draw a card.
Riddlemaster Sphinx
Flying (This creature can’t be blocked except by creatures with flying or reach.)
When Riddlemaster Sphinx enters the battlefield, you may return target creature an opponent controls to its owner’s hand.
Angelic Guardian
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Whenever one or more creatures you control attack, they gain indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy them.)
Zephyr Gull
Flying
Nimble Obstructionist
Flash
Flying
Cycling (, Discard this card: Draw a card.)
When you cycle Nimble Obstructionist, counter target activated or triggered ability you don’t control.