Intet, the Dreamer

Flying
Whenever Intet, the Dreamer deals combat damage to a player, you may pay . If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.

Mirri the Cursed

Flying, first strike, haste
Whenever Mirri the Cursed deals combat damage to a creature, put a +1/+1 counter on Mirri the Cursed.

Stormfront Riders

Flying
When Stormfront Riders enters the battlefield, return two creatures you control to their owner’s hand.
Whenever Stormfront Riders or another creature is returned to your hand from the battlefield, create a 1/1 white Soldier creature token.

Teneb, the Harvester

Flying
Whenever Teneb, the Harvester deals combat damage to a player, you may pay . If you do, put target creature card from a graveyard onto the battlefield under your control.

Voidstone Gargoyle

Flying
As Voidstone Gargoyle enters the battlefield, choose a nonland card name.
Spells with the chosen name can’t be cast.
Activated abilities of sources with the chosen name can’t be activated.

Stonecloaker

Flash (You may cast this spell any time you could cast an instant.)
Flying
When Stonecloaker enters the battlefield, return a creature you control to its owner’s hand.
When Stonecloaker enters the battlefield, exile target card from a graveyard.

Vorosh, the Hunter

Flying
Whenever Vorosh, the Hunter deals combat damage to a player, you may pay . If you do, put six +1/+1 counters on Vorosh.

Wonder

Flying
As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.

Serra Avenger

You can’t cast this spell during your first, second, or third turns of the game.
Flying
Vigilance (Attacking doesn’t cause this creature to tap.)

Eternal Dragon

Flying
: Return Eternal Dragon from your graveyard to your hand. Activate this ability only during your upkeep.
Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle your library.)

Cloudchaser Kestrel

Flying
When Cloudchaser Kestrel enters the battlefield, destroy target enchantment.
: Target permanent becomes white until end of turn.

Tolarian Sentinel

Flying
, , Discard a card: Return target permanent you control to its owner’s hand.

Errant Ephemeron

Flying
Suspend 4— (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Riftwing Cloudskate

Flying
When Riftwing Cloudskate enters the battlefield, return target permanent to its owner’s hand.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Dragon Whelp

Flying
: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.

Serra Avenger

You can’t cast this spell during your first, second, or third turns of the game.
Flying
Vigilance (Attacking doesn’t cause this creature to tap.)

Brass Gnat

Flying
Brass Gnat doesn’t untap during your untap step.
At the beginning of your upkeep, you may pay . If you do, untap Brass Gnat.

Flickering Spirit

Flying
: Exile Flickering Spirit, then return it to the battlefield under its owner’s control.

Sprite Noble

Flying
Other creatures you control with flying get +0/+1.
: Other creatures you control with flying get +1/+0 until end of turn.

Swamp Mosquito

Flying
Whenever Swamp Mosquito attacks and isn’t blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)

Bogardan Hellkite

Flash
Flying
When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of targets.

Celestial Crusader

Flash (You may cast this spell any time you could cast an instant.)
Split second (As long as this spell is on the stack, players can’t cast spells or activate abilities that aren’t mana abilities.)
Flying
Other white creatures get +1/+1.