Celestial Crusader

Flash (You may cast this spell any time you could cast an instant.)
Split second (As long as this spell is on the stack, players can’t cast spells or activate abilities that aren’t mana abilities.)
Flying
Other white creatures get +1/+1.

Sengir Nosferatu

Flying
, Exile Sengir Nosferatu: Create a 1/2 black Bat creature token with flying. It has “, Sacrifice this creature: Return an exiled card named Sengir Nosferatu to the battlefield under its owner’s control.”

Nicol Bolas

Flying
At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay .
Whenever Nicol Bolas deals damage to an opponent, that player discards their hand.

Crookclaw Transmuter

Flash (You may cast this spell any time you could cast an instant.)
Flying
When Crookclaw Transmuter enters the battlefield, switch target creature’s power and toughness until end of turn.

Soul Collector

Flying
Whenever a creature dealt damage by Soul Collector this turn dies, return that card to the battlefield under your control.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Stormcloud Djinn

Flying
Stormcloud Djinn can block only creatures with flying.
: Stormcloud Djinn gets +2/+0 until end of turn and deals 1 damage to you.

Scion of the Ur-Dragon

Flying
: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle your library.

Basalt Gargoyle

Flying
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
: Basalt Gargoyle gets +0/+1 until end of turn.

Triskelavus

Flying
Triskelavus enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Triskelavus: Create a 1/1 colorless Triskelavite artifact creature token with flying. It has “Sacrifice this creature: This creature deals 1 damage to any target.”

Plated Pegasus

Flash (You may cast this spell any time you could cast an instant.)
Flying
If a spell would deal damage to a permanent or player, prevent 1 damage that spell would deal to that permanent or player.

Scryb Ranger

Flash (You may cast this spell any time you could cast an instant.)
Flying, protection from blue
Return a Forest you control to its owner’s hand: Untap target creature. Activate this ability only once each turn.

Cockatrice

Flying
Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.

Castle Raptors

Flying
As long as Castle Raptors is untapped, it gets +0/+2.

Mana Skimmer

Flying
Whenever Mana Skimmer deals damage to a player, tap target land that player controls. That land doesn’t untap during its controller’s next untap step.

Pardic Dragon

Flying
: Pardic Dragon gets +1/+0 until end of turn.
Suspend 2—
Whenever an opponent casts a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon.

Liege of the Pit

Flying, trample
At the beginning of your upkeep, sacrifice a creature other than Liege of the Pit. If you can’t, Liege of the Pit deals 7 damage to you.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Phobian Phantasm

Flying; fear (This creature can’t be blocked except by artifact creatures and/or black creatures.)
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Herald of Leshrac

Flying
Cumulative upkeep—Gain control of a land you don’t control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Herald of Leshrac gets +1/+1 for each land you control but don’t own.
When Herald of Leshrac leaves the battlefield, each player gains control of each land they own that you control.

Tresserhorn Skyknight

Flying
Prevent all damage that would be dealt to Tresserhorn Skyknight by creatures with first strike.

Chilling Shade

Flying
: Chilling Shade gets +1/+1 until end of turn. ( can be paid with one mana from a snow permanent.)

Frost Raptor

Flying
: Frost Raptor gains shroud until end of turn. ( can be paid with one mana from a snow permanent. A creature with shroud can’t be the target of spells or abilities.)

Krovikan Mist

Flying
Krovikan Mist’s power and toughness are each equal to the number of Illusions on the battlefield.