Flying
, Sacrifice Silkwing Scout: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Keyword: Flying
Demon’s Jester
Flying
Hellbent — Demon’s Jester gets +2/+1 as long as you have no cards in hand.
Patagia Viper
Flying
When Patagia Viper enters the battlefield, create two 1/1 green and blue Snake creature tokens.
When Patagia Viper enters the battlefield, sacrifice it unless was spent to cast it.
Azorius First-Wing
Flying, protection from enchantments
Avatar of Discord
( can be paid with either or .)
Flying
When Avatar of Discord enters the battlefield, sacrifice it unless you discard two cards.
Utvara Scalper
Flying
Utvara Scalper attacks each combat if able.
Windreaver
Flying
: Windreaver gains vigilance until end of turn.
: Windreaver gets +0/+1 until end of turn.
: Switch Windreaver’s power and toughness until end of turn.
: Return Windreaver to its owner’s hand.
Wakestone Gargoyle
Defender, flying
: Creatures you control with defender can attack this turn as though they didn’t have defender.
Simic Sky Swallower
Flying, trample
Shroud (This creature can’t be the target of spells or abilities.)
Avatar of Discord
( can be paid with either or .)
Flying
When Avatar of Discord enters the battlefield, sacrifice it unless you discard two cards.
Niv-Mizzet, the Firemind
Flying
Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target.
: Draw a card.
Angel of Despair
Flying
When Angel of Despair enters the battlefield, destroy target permanent.
Graven Dominator
Flying
Haunt (When this creature dies, exile it haunting target creature.)
When Graven Dominator enters the battlefield or the creature it haunts dies, each other creature has base power and toughness 1/1 until end of turn.
Sky Swallower
Flying
When Sky Swallower enters the battlefield, target opponent gains control of all other permanents you control.
Djinn Illuminatus
( can be paid with either or .)
Flying
Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Belfry Spirit
Flying
Haunt (When this creature dies, exile it haunting target creature.)
When Belfry Spirit enters the battlefield or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.
Wee Dragonauts
Flying
Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.
Shrieking Grotesque
Flying
When Shrieking Grotesque enters the battlefield, if was spent to cast it, target player discards a card.
Niv-Mizzet, the Firemind
Flying
Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target.
: Draw a card.
Mourning Thrull
( can be paid with either or .)
Flying
Whenever Mourning Thrull deals damage, you gain that much life.
Torch Drake
Flying
: Torch Drake gets +1/+0 until end of turn.
Skarrgan Firebird
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)
Flying
: Return Skarrgan Firebird from your graveyard to your hand. Activate this ability only if an opponent was dealt damage this turn.
Harrier Griffin
Flying
At the beginning of your upkeep, tap target creature.
Skeletal Vampire
Flying
When Skeletal Vampire enters the battlefield, create two 1/1 black Bat creature tokens with flying.
, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying.
Sacrifice a Bat: Regenerate Skeletal Vampire.
Daggerclaw Imp
Flying
Daggerclaw Imp can’t block.