Flying
As long as Freewind Equenaut is enchanted, it has “: Freewind Equenaut deals 2 damage to target attacking or blocking creature.”
Keyword: Flying
Pride of the Clouds
Flying
Pride of the Clouds gets +1/+1 for each other creature with flying on the battlefield.
Forecast — , Reveal Pride of the Clouds from your hand: Create a 1/1 white and blue Bird creature token with flying. (Activate this ability only during your upkeep and only once each turn.)
Sky Hussar
Flying
When Sky Hussar enters the battlefield, untap all creatures you control.
Forecast — Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate this ability only during your upkeep and only once each turn.)
Tidespout Tyrant
Flying
Whenever you cast a spell, return target permanent to its owner’s hand.
Isperia the Inscrutable
Flying
Whenever Isperia the Inscrutable deals combat damage to a player, choose a card name. That player reveals their hand. If a card with the chosen name is revealed this way, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle your library.
Celestial Ancient
Flying
Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control.
Stoic Ephemera
Defender (This creature can’t attack.)
Flying
When Stoic Ephemera blocks, sacrifice it at end of combat.
Demon’s Jester
Flying
Hellbent — Demon’s Jester gets +2/+1 as long as you have no cards in hand.
Silkwing Scout
Flying
, Sacrifice Silkwing Scout: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Avatar of Discord
( can be paid with either or .)
Flying
When Avatar of Discord enters the battlefield, sacrifice it unless you discard two cards.
Niv-Mizzet, the Firemind
Flying
Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target.
: Draw a card.
Skeletal Vampire
Flying
When Skeletal Vampire enters the battlefield, create two 1/1 black Bat creature tokens with flying.
, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying.
Sacrifice a Bat: Regenerate Skeletal Vampire.
Daggerclaw Imp
Flying
Daggerclaw Imp can’t block.
Stratozeppelid
Flying
Stratozeppelid can block only creatures with flying.
Djinn Illuminatus
( can be paid with either or .)
Flying
Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Angel of Despair
Flying
When Angel of Despair enters the battlefield, destroy target permanent.
Graven Dominator
Flying
Haunt (When this creature dies, exile it haunting target creature.)
When Graven Dominator enters the battlefield or the creature it haunts dies, each other creature has base power and toughness 1/1 until end of turn.
Sky Swallower
Flying
When Sky Swallower enters the battlefield, target opponent gains control of all other permanents you control.
Wee Dragonauts
Flying
Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.
Belfry Spirit
Flying
Haunt (When this creature dies, exile it haunting target creature.)
When Belfry Spirit enters the battlefield or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.
Niv-Mizzet, the Firemind
Flying
Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target.
: Draw a card.
Mourning Thrull
( can be paid with either or .)
Flying
Whenever Mourning Thrull deals damage, you gain that much life.
Shrieking Grotesque
Flying
When Shrieking Grotesque enters the battlefield, if was spent to cast it, target player discards a card.
Torch Drake
Flying
: Torch Drake gets +1/+0 until end of turn.
Skarrgan Firebird
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)
Flying
: Return Skarrgan Firebird from your graveyard to your hand. Activate this ability only if an opponent was dealt damage this turn.