Soratami Mindsweeper

Flying
, Return a land you control to its owner’s hand: Target player mills two cards.

Sage Owl

Flying
When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.

Aven Windreader

Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Target player reveals the top card of their library.

Aven Windreader

Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Target player reveals the top card of their library.

Angel of Mercy

Flying
When Angel of Mercy enters the battlefield, you gain 3 life.

Soratami Mindsweeper

Flying
, Return a land you control to its owner’s hand: Target player mills two cards.

Freewind Equenaut

Flying
As long as Freewind Equenaut is enchanted, it has “: Freewind Equenaut deals 2 damage to target attacking or blocking creature.”

Soratami Rainshaper

Flying
, Return a land you control to its owner’s hand: Target creature you control gains shroud until end of turn. (It can’t be the target of spells or abilities.)

Skyhunter Patrol

Flying, first strike (This creature can’t be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)

Doomsday Specter

Flying
When Doomsday Specter enters the battlefield, return a blue or black creature you control to its owner’s hand.
Whenever Doomsday Specter deals combat damage to a player, look at that player’s hand and choose a card from it. The player discards that card.

Rathi Dragon

Flying (This creature can’t be blocked except by creatures with flying or reach.)
When Rathi Dragon enters the battlefield, sacrifice it unless you sacrifice two Mountains.

Sage Aven

Flying (This creature can’t be blocked except by creatures with flying or reach.)
When Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order.

Will-o’-the-Wisp

Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Regenerate Will-o’-the-Wisp. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)

Foul Imp

Flying
When Foul Imp enters the battlefield, you lose 2 life.

Aven Fisher

Flying (This creature can’t be blocked except by creatures with flying or reach.)
When Aven Fisher dies, you may draw a card.

Hypnotic Specter

Flying
Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.

Blinding Angel

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase.