Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.
Keyword: Flying
Sage Owl
Flying
When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.
Fighting Drake
Flying
Birds of Paradise
Flying
: Add one mana of any color.
Sawtooth Loon
Flying
When Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner’s hand.
When Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library.
Doomsday Specter
Flying
When Doomsday Specter enters the battlefield, return a blue or black creature you control to its owner’s hand.
Whenever Doomsday Specter deals combat damage to a player, look at that player’s hand and choose a card from it. The player discards that card.
Waterspout Elemental
Kicker (You may pay an additional
as you cast this spell.)
Flying
When Waterspout Elemental enters the battlefield, if it was kicked, return all other creatures to their owners’ hands and you skip your next turn.
Volcano Imp
Flying
: Volcano Imp gains first strike until end of turn.
Cavern Harpy
Flying
When Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner’s hand.
Pay 1 life: Return Cavern Harpy to its owner’s hand.
Draco
Domain — This spell costs less to cast for each basic land type among lands you control.
Flying
Domain — At the beginning of your upkeep, sacrifice Draco unless you pay . This cost is reduced by
for each basic land type among lands you control.
Silver Drake
Flying
When Silver Drake enters the battlefield, return a white or blue creature you control to its owner’s hand.
Stormscape Familiar
Flying
White spells and black spells you cast cost less to cast.
Voice of All
Flying
As Voice of All enters the battlefield, choose a color.
Voice of All has protection from the chosen color.
Hunting Drake
Flying
When Hunting Drake enters the battlefield, put target red or green creature on top of its owner’s library.
Glimmering Angel
Flying
: Glimmering Angel gains shroud until end of turn. (It can’t be the target of spells or abilities.)
Treva, the Renewer
Flying
Whenever Treva, the Renewer deals combat damage to a player, you may pay . If you do, choose a color, then you gain 1 life for each permanent of that color.
Crypt Angel
Flying, protection from white
When Crypt Angel enters the battlefield, return target blue or red creature card from your graveyard to your hand.
Phyrexian Battleflies
Flying
: Phyrexian Battleflies gets +1/+0 until end of turn. Activate this ability no more than twice each turn.
Reya Dawnbringer
Flying
At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.
Metathran Transport
Flying
Metathran Transport can’t be blocked by blue creatures.
: Target creature becomes blue until end of turn.
Crosis, the Purger
Flying
Whenever Crosis, the Purger deals combat damage to a player, you may pay . If you do, choose a color, then that player reveals their hand and discards all cards of that color.
Darigaaz, the Igniter
Flying
Whenever Darigaaz, the Igniter deals combat damage to a player, you may pay . If you do, choose a color, then that player reveals their hand and Darigaaz deals damage to the player equal to the number of cards of that color revealed this way.
Metathran Aerostat
Flying
: You may put a creature card with converted mana cost X from your hand onto the battlefield. If you do, return Metathran Aerostat to its owner’s hand.
Tower Drake
Flying
: Tower Drake gets +0/+1 until end of turn.
Sapphire Leech
Flying
Blue spells you cast cost more to cast.