Tradewind Rider

Flying
, Tap two untapped creatures you control: Return target permanent to its owner’s hand.

Rainbow Efreet

Flying
: Rainbow Efreet phases out. (While it’s phased out, it’s treated as though it doesn’t exist. It phases in before you untap during your next untap step.)

Spirit of the Night

Flying, trample, haste, protection from black
Spirit of the Night has first strike as long as it’s attacking.

Cloudchaser Eagle

Flying
When Cloudchaser Eagle enters the battlefield, destroy target enchantment.

Miss Demeanor

Flying, first strike
At the beginning of each other player’s upkeep, you may compliment that player on their game play. If you don’t, sacrifice Miss Demeanor.

Jumbo Imp

Flying
As Jumbo Imp enters the battlefield, roll a six-sided die. Jumbo Imp enters the battlefield with a number of +1/+1 counters on it equal to the result.
At the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on Jumbo Imp equal to the result.
At the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from Jumbo Imp equal to the result.

Infernal Spawn of Evil

Flying, first strike
, Reveal Infernal Spawn of Evil from your hand, Say “It’s coming!”: Infernal Spawn of Evil deals 1 damage to target opponent or planeswalker. Activate this ability only during your upkeep and only once each turn.

Clay Pigeon

Flying
, Throw Clay Pigeon into the air at least two feet above your head while seated: If you catch Clay Pigeon with one hand, prevent all damage a source of your choice would deal to you this turn and tap Clay Pigeon. Otherwise, sacrifice it.

Screeching Drake

Flying
When Screeching Drake enters the battlefield, draw a card, then discard a card.

Angelic Wall

Defender (This creature can’t attack.)
Flying

Sea Drake

Flying
When Sea Drake enters the battlefield, return two target lands you control to their owner’s hand.

Foul Spirit

Flying
When Foul Spirit enters the battlefield, sacrifice a land.

Vampiric Spirit

Flying
When Vampiric Spirit enters the battlefield, you lose 4 life.

Angel of Mercy

Flying
When Angel of Mercy enters the battlefield, you gain 3 life.

Angel of Fury

Flying
When Angel of Fury dies, you may shuffle it into its owner’s library.