Ice-Fang Coatl

Flash
Flying
When Ice-Fang Coatl enters, draw a card.
Ice-Fang Coatl has deathtouch as long as you control at least three other snow permanents.

Gilded Goose

Flying
When Gilded Goose enters, create a Food token. (It’s an artifact with “, , Sacrifice this artifact: You gain 3 life.”)
, : Create a Food token.
, Sacrifice a Food: Add one mana of any color.

Zinnia, Valley’s Voice

Flying
Zinnia, Valley’s Voice gets +X/+0, where X is the number of other creatures you control with base power 1.
Creature spells you cast have offspring . (You may pay an additional as you cast a creature spell. If you do, when that creature enters, create a 1/1 token copy of it.)

Starlit Soothsayer

Flying
At the beginning of your end step, if you gained or lost life this turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Slumbering Waterways

Slumbering Waterways enters the battlefield tapped.
: Add or .
Flying, vigilance, trample

Jackdaw Savior

Flying
Whenever Jackdaw Savior or another creature you control with flying dies, return another target creature card with lesser mana value from your graveyard to the battlefield.

Moonstone Harbinger

Flying, deathtouch
Whenever you gain or lose life during your turn, Bats you control get +1/+0 and gain deathtouch until end of turn. This ability triggers only once each turn.

Kastral, the Windcrested

Flying
Whenever one or more Birds you control deal combat damage to a player, choose one —
• You may put a Bird creature card from your hand or graveyard onto the battlefield with a finality counter on it.
• Put a +1/+1 counter on each Bird you control.
• Draw a card.

Gilded Goose

Flying
When Gilded Goose enters, create a Food token. (It’s an artifact with “, , Sacrifice this artifact: You gain 3 life.”)
, : Create a Food token.
, Sacrifice a Food: Add one mana of any color.

Plumecreed Mentor

Flying
Whenever Plumecreed Mentor or another creature you control with flying enters, put a +1/+1 counter on target creature you control without flying.

Star Charter

Flying
At the beginning of your end step, if you gained or lost life this turn, look at the top four cards of your library. You may reveal a creature card with power 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Mockingbird

Flying
You may have Mockingbird enter as a copy of any creature on the battlefield with mana value less than or equal to the amount of mana spent to cast Mockingbird, except it’s a Bird in addition to its other types and it has flying.

Faerie Macabre

Flying
Discard Faerie Macabre: Exile up to two target cards from graveyards.

Wax-Wane Witness

Flying, vigilance
Whenever you gain or lose life during your turn, Wax-Wane Witness gets +1/+0 until end of turn.

Dragonhawk, Fate’s Tempest

Flying
Whenever Dragonhawk enters or attacks, exile the top X cards of your library, where X is the number of creatures you control with power 4 or greater. You may play those cards until your next end step. At the beginning of your next end step, Dragonhawk deals 2 damage to each opponent for each of those cards that are still exiled.

Jackdaw Savior

Flying
Whenever Jackdaw Savior or another creature you control with flying dies, return another target creature card with lesser mana value from your graveyard to the battlefield.

Hanged Executioner

Flying
When Hanged Executioner enters, create a 1/1 white Spirit creature token with flying.
, Exile Hanged Executioner: Exile target creature.

Scalelord Reckoner

Flying
Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.

Mockingbird

Flying
You may have Mockingbird enter as a copy of any creature on the battlefield with mana value less than or equal to the amount of mana spent to cast Mockingbird, except it’s a Bird in addition to its other types and it has flying.

Iona, Shield of Emeria

Flying
As Iona, Shield of Emeria enters, choose a color.
Your opponents can’t cast spells of the chosen color.

Kykar, Wind’s Fury

Flying
Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying.
Sacrifice a Spirit: Add .

Moonstone Eulogist

Flying
Whenever a creature an opponent controls dies, you create a Blood token. (It’s an artifact with “, , Discard a card, Sacrifice this artifact: Draw a card.”)
Whenever you sacrifice an artifact, put a +1/+1 counter on Moonstone Eulogist and you gain 1 life.

Stone Drake

Flying
When Stone Drake enters the battlefield, choose one —
• Distract — Tap target land. Draw a card.
• Enthrall — Target player discards a card for each spell you’ve cast this turn.

Glidedive Duo

Flying
When Glidedive Duo enters, each opponent loses 2 life and you gain 2 life.