Flying
When Sage Owl enters, look at the top four cards of your library, then put them back in any order.
Keyword: Flying
Dusk Imp
Flying
Tombstalker
Flying
Delve (Each card you exile from your graveyard while casting this spell pays for .)
Aven Augur
Flying
Sacrifice Aven Augur: Return up to two target creatures to their owners’ hands. Activate only during your upkeep.
Aven Mindcensor
Flash
Flying
If an opponent would search a library, that player searches the top four cards of that library instead.
Angel of Salvation
Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Flying
When Angel of Salvation enters, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
Knight of Sursi
Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Suspend 3— (Rather than cast this card from your hand, you may pay
and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Tarox Bladewing
Flying, haste
Grandeur — Discard another card named Tarox Bladewing: Tarox Bladewing gets +X/+X until end of turn, where X is its power.
Maelstrom Djinn
Flying
Morph (You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Cloudseeder
Flying
,
, Discard a card: Create a 1/1 blue Faerie creature token named Cloud Sprite. It has flying and “Cloud Sprite can block only creatures with flying.”
Narcomoeba
Flying
When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.
Lucent Liminid
Flying
Whip-Spine Drake
Flying
Morph (You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
Deepcavern Imp
Flying, haste
Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Scourge of Kher Ridges
Flying
: Scourge of Kher Ridges deals 2 damage to each creature without flying.
: Scourge of Kher Ridges deals 6 damage to each other creature with flying.
Shimian Specter
Flying
Whenever Shimian Specter deals combat damage to a player, that player reveals their hand. You choose a nonland card from it. Search that player’s graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.
Wonder
Flying
As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.
Squall Drifter
Flying
,
: Tap target creature.
Chilling Shade
Flying
: Chilling Shade gets +1/+1 until end of turn. (
can be paid with one mana from a snow source.)
Zur the Enchanter
Flying
Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.
Herald of Leshrac
Flying
Cumulative upkeep—Gain control of a land you don’t control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Herald of Leshrac gets +1/+1 for each land you control but don’t own.
When Herald of Leshrac leaves the battlefield, each player gains control of each land they own that you control.
Tresserhorn Skyknight
Flying
Prevent all damage that would be dealt to Tresserhorn Skyknight by creatures with first strike.
Vexing Sphinx
Flying
Cumulative upkeep—Discard a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Vexing Sphinx dies, draw a card for each age counter on it.
Storm Elemental
Flying
, Exile the top card of your library: Tap target creature with flying.
, Exile the top card of your library: If the exiled card is a snow land, Storm Elemental gets +1/+1 until end of turn.