Angelic Page

Flying
: Target attacking or blocking creature gets +1/+1 until end of turn.

Abyssal Horror

Flying
When Abyssal Horror enters, target player discards two cards.

Serra Advocate

Flying
: Target attacking or blocking creature gets +2/+2 until end of turn.

Abyssal Horror

Flying
When Abyssal Horror enters, target player discards two cards.

Mahamoti Djinn

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Foul Imp

Flying
When Foul Imp enters, you lose 2 life.

Bog Imp

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Wind Dancer

Flying
: Target creature gains flying until end of turn.

Crimson Hellkite

Flying
, : Crimson Hellkite deals X damage to target creature. Spend only red mana on X.

Nightmare

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Nightmare’s power and toughness are each equal to the number of Swamps you control.

Bellowing Fiend

Flying
Whenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature’s controller and 3 damage to you.

Shivan Dragon

Flying
: This creature gets +1/+0 until end of turn.

Crimson Hellkite

Flying
, : Crimson Hellkite deals X damage to target creature. Spend only red mana on X.

Angelic Page

Flying
: Target attacking or blocking creature gets +1/+1 until end of turn.

Sunweb

Defender (This creature can’t attack.)
Flying
Sunweb can’t block creatures with power 2 or less.

Fallen Angel

Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

Serra Advocate

Flying
: Target attacking or blocking creature gets +2/+2 until end of turn.

Abyssal Specter

Flying
Whenever Abyssal Specter deals damage to a player, that player discards a card.

Storm Crow

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Tower Drake

Flying
: Tower Drake gets +0/+1 until end of turn.