Flying
: Put Wayward Soul on top of its owner’s library.
Keyword: Flying
Thopter Squadron
Flying
Thopter Squadron enters with three +1/+1 counters on it.
, Remove a +1/+1 counter from Thopter Squadron: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.
, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate only as a sorcery.
Sabertooth Wyvern
Flying, first strike
Welkin Hawk
Flying
When Welkin Hawk dies, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle.
Exalted Dragon
Flying
Exalted Dragon can’t attack unless you sacrifice a land. (This cost is paid as attackers are declared.)
Entropic Specter
Flying
As Entropic Specter enters, choose an opponent.
Entropic Specter’s power and toughness are each equal to the number of cards in the chosen player’s hand.
Whenever Entropic Specter deals damage to a player, that player discards a card.
Ephemeron
Flying
Discard a card: Return Ephemeron to its owner’s hand.
Sibilant Spirit
Flying
Whenever Sibilant Spirit attacks, defending player may draw a card.
Baron Sengir
Flying
Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.
: Regenerate another target Vampire.
Shivan Dragon
Flying
: This creature gets +1/+0 until end of turn.
Fallen Angel
Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.
Fallen Angel
Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.
Fire Drake
Flying
: Fire Drake gets +1/+0 until end of turn. Activate only once each turn.
Dancing Scimitar
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Phantasmal Forces
Flying
At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay .
Seraph
Flying
Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph.
Mesa Pegasus
Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)
Birds of Paradise
Flying
: Add one mana of any color.
Scryb Sprites
Flying
Vampire Bats
Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn.
Fallen Angel
Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.
Shivan Dragon
Flying
: This creature gets +1/+0 until end of turn.
Mesa Falcon
Flying
: Mesa Falcon gets +0/+1 until end of turn.
Wall of Air
Defender, flying (This creature can’t attack, and it can block creatures with flying.)