Flying
Keyword: Flying
Bog Imp
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Vampire Bats
Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn.
Mesa Pegasus
Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)
Scryb Sprites
Flying
Phantom Monster
Flying
Zephyr Falcon
Flying, vigilance
Mtenda Griffin
Flying
,
: Return Mtenda Griffin to its owner’s hand and return target Griffin card from your graveyard to your hand. Activate only during your upkeep.
Haunting Apparition
Flying
As Haunting Apparition enters, choose an opponent.
Haunting Apparition’s power is equal to 1 plus the number of green creature cards in the chosen player’s graveyard.
Asmira, Holy Avenger
Flying
At the beginning of each end step, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from the battlefield this turn.
Volcanic Dragon
Flying, haste
Emberwilde Djinn
Flying
At the beginning of each player’s upkeep, that player may pay or 2 life. If the player does, they gain control of Emberwilde Djinn.
Mindbender Spores
Defender (This creature can’t attack.)
Flying
Whenever Mindbender Spores blocks a creature, put four fungus counters on that creature. The creature gains “This creature doesn’t untap during your untap step if it has a fungus counter on it” and “At the beginning of your upkeep, remove a fungus counter from this creature.”
Pearl Dragon
Flying
: Pearl Dragon gets +0/+1 until end of turn.
Uktabi Faerie
Flying
, Sacrifice Uktabi Faerie: Destroy target artifact.
Crimson Roc
Flying
Whenever Crimson Roc blocks a creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn.
Melesse Spirit
Flying, protection from black
Spirit of the Night
Flying, trample, haste, protection from black
Spirit of the Night has first strike as long as it’s attacking.
Skulking Ghost
Flying
When Skulking Ghost becomes the target of a spell or ability, sacrifice it.
Leering Gargoyle
Flying
: Leering Gargoyle gets -2/+2 and loses flying until end of turn.
Catacomb Dragon
Flying
Whenever Catacomb Dragon becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature’s power, rounded down.
Harmattan Efreet
Flying
: Target creature gains flying until end of turn.
Shauku, Endbringer
Flying
Shauku, Endbringer can’t attack if there’s another creature on the battlefield.
At the beginning of your upkeep, you lose 3 life.
: Exile target creature and put a +1/+1 counter on Shauku.
Azimaet Drake
Flying
: Azimaet Drake gets +1/+0 until end of turn. Activate only once each turn.