Flying
: Add one mana of any color.
Keyword: Flying
Ornithopter
Flying
Shivan Dragon
Flying
: This creature gets +1/+0 until end of turn.
Kjeldoran Skycaptain
Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)
Azure Drake
Flying
Crimson Manticore
Flying
,
: Crimson Manticore deals 1 damage to target attacking or blocking creature.
Killer Bees
Flying
: Killer Bees gets +1/+1 until end of turn.
Mesa Falcon
Flying
: Mesa Falcon gets +0/+1 until end of turn.
Wind Spirit
Flying
Menace (This creature can’t be blocked except by two or more creatures.)
Dancing Scimitar
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Mesa Pegasus
Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)
Bird Maiden
Flying
Nightmare
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Nightmare’s power and toughness are each equal to the number of Swamps you control.
Air Elemental
Flying
Shivan Dragon
Flying
: This creature gets +1/+0 until end of turn.
Fire Drake
Flying
: Fire Drake gets +1/+0 until end of turn. Activate only once each turn.
Bog Imp
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Wall of Swords
Defender (This creature can’t attack.)
Flying
Wall of Air
Defender, flying (This creature can’t attack, and it can block creatures with flying.)
Seraph
Flying
Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph.
Abbey Gargoyles
Flying, protection from red
Abyssal Specter
Flying
Whenever Abyssal Specter deals damage to a player, that player discards a card.
Phantom Monster
Flying
Vampire Bats
Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn.