Sibilant Spirit

Flying
Whenever Sibilant Spirit attacks, defending player may draw a card.

Crimson Manticore

Flying
, : Crimson Manticore deals 1 damage to target attacking or blocking creature.

Mesa Falcon

Flying
: Mesa Falcon gets +0/+1 until end of turn.

Wind Spirit

Flying
Menace (This creature can’t be blocked except by two or more creatures.)

Mesa Pegasus

Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)

Fire Drake

Flying
: Fire Drake gets +1/+0 until end of turn. Activate only once each turn.

Seraph

Flying
Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph.

Dancing Scimitar

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Shivan Dragon

Flying
: This creature gets +1/+0 until end of turn.

Bog Imp

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Vampire Bats

Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn.

Mesa Pegasus

Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)

Bog Imp

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Emberwilde Caliph

Flying, trample
Emberwilde Caliph attacks each combat if able.
Whenever Emberwilde Caliph deals damage, you lose that much life.

Asmira, Holy Avenger

Flying
At the beginning of each end step, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from the battlefield this turn.

Teferi’s Imp

Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it’s phased out, it’s treated as though it doesn’t exist.)
Whenever Teferi’s Imp phases out, discard a card.
Whenever Teferi’s Imp phases in, draw a card.

Shauku, Endbringer

Flying
Shauku, Endbringer can’t attack if there’s another creature on the battlefield.
At the beginning of your upkeep, you lose 3 life.
: Exile target creature and put a +1/+1 counter on Shauku.

Tainted Specter

Flying
, : Target player discards a card unless they put a card from their hand on top of their library. If that player discards a card this way, Tainted Specter deals 1 damage to each creature and each player. Activate only as a sorcery.