Flying
When Talas Explorer enters, look at target opponent’s hand.
Keyword: Flying
Armored Griffin
Flying, vigilance
Wild Griffin
Flying
Angel of Fury
Flying
When Angel of Fury dies, you may shuffle it into its owner’s library.
Archangel
Flying, vigilance
Vampiric Spirit
Flying
When Vampiric Spirit enters, you lose 4 life.
Angel of Mercy
Flying
When Angel of Mercy enters, you gain 3 life.
Angelic Wall
Defender (This creature can’t attack.)
Flying
Talas Scout
Flying
Screeching Drake
Flying
When Screeching Drake enters, draw a card, then discard a card.
Talas Air Ship
Flying
Wayward Soul
Flying
: Put Wayward Soul on top of its owner’s library.
Sabertooth Wyvern
Flying, first strike
Thopter Squadron
Flying
Thopter Squadron enters with three +1/+1 counters on it.
, Remove a +1/+1 counter from Thopter Squadron: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.
, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate only as a sorcery.
Ephemeron
Flying
Discard a card: Return Ephemeron to its owner’s hand.
Exalted Dragon
Flying
Exalted Dragon can’t attack unless you sacrifice a land. (This cost is paid as attackers are declared.)
Entropic Specter
Flying
As Entropic Specter enters, choose an opponent.
Entropic Specter’s power and toughness are each equal to the number of cards in the chosen player’s hand.
Whenever Entropic Specter deals damage to a player, that player discards a card.
Mirozel
Flying
When Mirozel becomes the target of a spell or ability, return Mirozel to its owner’s hand.
Welkin Hawk
Flying
When Welkin Hawk dies, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle.
Baron Sengir
Flying
Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.
: Regenerate another target Vampire.
Sibilant Spirit
Flying
Whenever Sibilant Spirit attacks, defending player may draw a card.
Shivan Dragon
Flying
: This creature gets +1/+0 until end of turn.
Fallen Angel
Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.
Fallen Angel
Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.