Storm Crow

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Ivory Gargoyle

Flying
When Ivory Gargoyle dies, return it to the battlefield under its owner’s control at the beginning of the next end step and you skip your next draw step.
: Exile Ivory Gargoyle.

Wild Aesthir

Flying, first strike
: Wild Aesthir gets +2/+0 until end of turn. Activate only once each turn.

Rogue Skycaptain

Flying
At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay for each wage counter on it. If you don’t, remove all wage counters from Rogue Skycaptain and an opponent gains control of it.

Storm Crow

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Swamp Mosquito

Flying
Whenever Swamp Mosquito attacks and isn’t blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)

Carrier Pigeons

Flying
When Carrier Pigeons enters, draw a card at the beginning of the next turn’s upkeep.

Wild Aesthir

Flying, first strike
: Wild Aesthir gets +2/+0 until end of turn. Activate only once each turn.

Phantasmal Sphere

Flying
At the beginning of your upkeep, put a +1/+1 counter on Phantasmal Sphere, then sacrifice Phantasmal Sphere unless you pay for each +1/+1 counter on it.
When Phantasmal Sphere leaves the battlefield, target opponent creates an X/X blue Orb creature token with flying, where X is the number of +1/+1 counters on Phantasmal Sphere.

Mesa Falcon

Flying
: Mesa Falcon gets +0/+1 until end of turn.

Giant Albatross

Flying
When Giant Albatross dies, you may pay . If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can’t be regenerated.

Sengir Bats

Flying
Whenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats.

Giant Albatross

Flying
When Giant Albatross dies, you may pay . If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can’t be regenerated.

Baron Sengir

Flying
Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.
: Regenerate another target Vampire.

Mesa Falcon

Flying
: Mesa Falcon gets +0/+1 until end of turn.

Faerie Noble

Flying
Other Faerie creatures you control get +0/+1.
: Other Faerie creatures you control get +1/+0 until end of turn.

Roterothopter

Flying
: Roterothopter gets +1/+0 until end of turn. Activate no more than twice each turn.

Sengir Bats

Flying
Whenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats.