Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn.
Keyword: Flying
Crimson Roc
Flying
Whenever Crimson Roc blocks a creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn.
Teremko Griffin
Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)
Teferi’s Drake
Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it’s phased out, it’s treated as though it doesn’t exist.)
Crimson Hellkite
Flying
,
: Crimson Hellkite deals X damage to target creature. Spend only red mana on X.
Melesse Spirit
Flying, protection from black
Mindbender Spores
Defender (This creature can’t attack.)
Flying
Whenever Mindbender Spores blocks a creature, put four fungus counters on that creature. The creature gains “This creature doesn’t untap during your untap step if it has a fungus counter on it” and “At the beginning of your upkeep, remove a fungus counter from this creature.”
Emberwilde Djinn
Flying
At the beginning of each player’s upkeep, that player may pay or 2 life. If the player does, they gain control of Emberwilde Djinn.
Azimaet Drake
Flying
: Azimaet Drake gets +1/+0 until end of turn. Activate only once each turn.
Haunting Apparition
Flying
As Haunting Apparition enters, choose an opponent.
Haunting Apparition’s power is equal to 1 plus the number of green creature cards in the chosen player’s graveyard.
Wall of Resistance
Defender (This creature can’t attack.)
Flying
At the beginning of each end step, if Wall of Resistance was dealt damage this turn, put a +0/+1 counter on it.
Zuberi, Golden Feather
Flying
Other Griffin creatures get +1/+1.
Teeka’s Dragon
Flying; trample; rampage 4 (Whenever this creature becomes blocked, it gets +4/+4 until end of turn for each creature blocking it beyond the first.)
Feral Shadow
Flying
Vaporous Djinn
Flying
At the beginning of your upkeep, Vaporous Djinn phases out unless you pay . (While it’s phased out, it’s treated as though it doesn’t exist. It phases in before you untap during your next untap step.)
Uktabi Faerie
Flying
, Sacrifice Uktabi Faerie: Destroy target artifact.
Hazerider Drake
Flying, protection from red
Bay Falcon
Flying, vigilance
Skulking Ghost
Flying
When Skulking Ghost becomes the target of a spell or ability, sacrifice it.
Emberwilde Caliph
Flying, trample
Emberwilde Caliph attacks each combat if able.
Whenever Emberwilde Caliph deals damage, you lose that much life.
Leering Gargoyle
Flying
: Leering Gargoyle gets -2/+2 and loses flying until end of turn.
Locust Swarm
Flying
: Regenerate Locust Swarm.
: Untap Locust Swarm. Activate only once each turn.
Mtenda Griffin
Flying
,
: Return Mtenda Griffin to its owner’s hand and return target Griffin card from your graveyard to your hand. Activate only during your upkeep.
Teferi’s Imp
Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it’s phased out, it’s treated as though it doesn’t exist.)
Whenever Teferi’s Imp phases out, discard a card.
Whenever Teferi’s Imp phases in, draw a card.