Archon of Sun’s Grace

Flying, lifelink
Pegasus creatures you control have lifelink.
Constellation — Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying.

Shimmerwing Chimera

Flying
At the beginning of your upkeep, return up to one other target enchantment you control to its owner’s hand.

Aphemia, the Cacophony

Flying
At the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.

Nightmare Shepherd

Flying
Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that’s a copy of that creature, except it’s 1/1 and it’s a Nightmare in addition to its other types.

Dream Trawler

Flying, lifelink
Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn.
Whenever Dream Trawler attacks, draw a card.
Discard a card: Dream Trawler gains hexproof until end of turn. Tap it.

Thryx, the Sudden Storm

Flash
Flying
Spells you cast with converted mana cost 5 or greater cost less to cast and can’t be countered.

Scavenging Harpy

Flying
When Scavenging Harpy enters the battlefield, exile target card from an opponent’s graveyard.

Aphemia, the Cacophony

Flying
At the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.

Dream Trawler

Flying, lifelink
Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn.
Whenever Dream Trawler attacks, draw a card.
Discard a card: Dream Trawler gains hexproof until end of turn. Tap it.

Sunmane Pegasus

Flying
: Sunmane Pegasus gains vigilance and lifelink until end of turn.

Sphinx Mindbreaker

Flying
When Sphinx Mindbreaker enters the battlefield, each opponent mills ten cards.

Mindwrack Harpy

Flying
At the beginning of combat on your turn, each player mills three cards.

Thryx, the Sudden Storm

Flash
Flying
Spells you cast with converted mana cost 5 or greater cost less to cast and can’t be countered.

Demon of Loathing

Flying, trample
Whenever Demon of Loathing deals combat damage to a player, that player sacrifices a creature.

Nightmare Shepherd

Flying
Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that’s a copy of that creature, except it’s 1/1 and it’s a Nightmare in addition to its other types.

Archon of Falling Stars

Flying
When Archon of Falling Stars dies, you may return target enchantment card from your graveyard to the battlefield.

The Ur-Dragon

Eminence — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost less to cast.
Flying
Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield.

Vendilion Clique

Flash
Flying
When Vendilion Clique enters the battlefield, look at target player’s hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.

Glen Elendra Archmage

Flying
, Sacrifice Glen Elendra Archmage: Counter target noncreature spell.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)

Mistbind Clique

Flash
Flying
Champion a Faerie (When this enters the battlefield, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.)
When a Faerie is championed with Mistbind Clique, tap all lands target player controls.

Spellstutter Sprite

Flash
Flying
When Spellstutter Sprite enters the battlefield, counter target spell with converted mana cost X or less, where X is the number of Faeries you control.

Hypnotic Specter

Flying
Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.