Ramosian Sky Marshal

Flying
, : Search your library for a Rebel permanent card with mana value 6 or less, put it onto the battlefield, then shuffle.

Robber Fly

Flying
Whenever Robber Fly becomes blocked, defending player discards all the cards in their hand, then draws that many cards.

Flailing Manticore

Flying, first strike
: Flailing Manticore gets +1/+1 until end of turn. Any player may activate this ability.
: Flailing Manticore gets -1/-1 until end of turn. Any player may activate this ability.

Two-Headed Dragon

Flying
Menace (This creature can’t be blocked except by two or more creatures.)
Two-Headed Dragon can block an additional creature each combat.
: Two-Headed Dragon gets +2/+0 until end of turn.

Aerial Caravan

Flying
: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.)

Rappelling Scouts

Flying
: Rappelling Scouts gains protection from the color of your choice until end of turn.

Saprazzan Legate

If an opponent controls a Mountain and you control an Island, you may cast this spell without paying its mana cost.
Flying

Caustic Wasps

Flying
Whenever Caustic Wasps deals combat damage to a player, you may destroy target artifact that player controls.

Cloud Sprite

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Cloud Sprite can block only creatures with flying.

Rishadan Brigand

Flying
When Rishadan Brigand enters, each opponent sacrifices a permanent of their choice unless they pay .
Rishadan Brigand can block only creatures with flying.

Rishadan Airship

Flying
Rishadan Airship can block only creatures with flying.

Extravagant Spirit

Flying
At the beginning of your upkeep, sacrifice Extravagant Spirit unless you pay for each card in your hand.

Indentured Djinn

Flying
When Indentured Djinn enters, each other player may draw up to three cards.

Charmed Griffin

Flying
When Charmed Griffin enters, each other player may put an artifact or enchantment card onto the battlefield from their hand.

Drake Hatchling

Flying
: Drake Hatchling gets +1/+0 until end of turn. Activate only once each turn.

Venomous Dragonfly

Flying
Whenever Venomous Dragonfly blocks or becomes blocked by a creature, destroy that creature at end of combat.

Molting Harpy

Flying
At the beginning of your upkeep, sacrifice Molting Harpy unless you pay .

Timid Drake

Flying
When another creature enters, return Timid Drake to its owner’s hand.

Battle Squadron

Flying
Battle Squadron’s power and toughness are each equal to the number of creatures you control.

Crimson Hellkite

Flying
, : Crimson Hellkite deals X damage to target creature. Spend only red mana on X.