Urborg Drake

Flying
Urborg Drake attacks each combat if able.

Metathran Transport

Flying
Metathran Transport can’t be blocked by blue creatures.
: Target creature becomes blue until end of turn.

Rith, the Awakener

Flying
Whenever Rith, the Awakener deals combat damage to a player, you may pay . If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.

Phyrexian Battleflies

Flying
: Phyrexian Battleflies gets +1/+0 until end of turn. Activate no more than twice each turn.

Devouring Strossus

Flying, trample
At the beginning of your upkeep, sacrifice a creature.
Sacrifice a creature: Regenerate Devouring Strossus.

Darigaaz, the Igniter

Flying
Whenever Darigaaz, the Igniter deals combat damage to a player, you may pay . If you do, choose a color, then that player reveals their hand and Darigaaz deals damage to the player equal to the number of cards of that color revealed this way.

Reya Dawnbringer

Flying
At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.

Crosis, the Purger

Flying
Whenever Crosis, the Purger deals combat damage to a player, you may pay . If you do, choose a color, then that player reveals their hand and discards all cards of that color.

Treva, the Renewer

Flying
Whenever Treva, the Renewer deals combat damage to a player, you may pay . If you do, choose a color, then you gain 1 life for each permanent of that color.

Metathran Aerostat

Flying
: You may put a creature card with mana value X from your hand onto the battlefield. If you do, return Metathran Aerostat to its owner’s hand.

Tower Drake

Flying
: Tower Drake gets +0/+1 until end of turn.

Rainbow Crow

Flying
: Rainbow Crow becomes the color of your choice until end of turn.

Cloud Elemental

Flying
Cloud Elemental can block only creatures with flying.

Fallen Angel

Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

Sengir Vampire

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

Shivan Dragon

Flying
: This creature gets +1/+0 until end of turn.

Wayward Soul

Flying
: Put Wayward Soul on top of its owner’s library.

Clockwork Avian

Flying
Clockwork Avian enters with four +1/+0 counters on it.
At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it.
, : Put up to X +1/+0 counters on Clockwork Avian. This ability can’t cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate only during your upkeep.