Flying
At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay for each wage counter on it. If you don’t, remove all wage counters from Rogue Skycaptain and an opponent gains control of it.
Keyword: Flying
Storm Crow
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Phantasmal Sphere
Flying
At the beginning of your upkeep, put a +1/+1 counter on Phantasmal Sphere, then sacrifice Phantasmal Sphere unless you pay for each +1/+1 counter on it.
When Phantasmal Sphere leaves the battlefield, target opponent creates an X/X blue Orb creature token with flying, where X is the number of +1/+1 counters on Phantasmal Sphere.
Wild Aesthir
Flying, first strike
: Wild Aesthir gets +2/+0 until end of turn. Activate only once each turn.
Wild Aesthir
Flying, first strike
: Wild Aesthir gets +2/+0 until end of turn. Activate only once each turn.
Storm Elemental
Flying
, Exile the top card of your library: Tap target creature with flying.
, Exile the top card of your library: If the exiled card is a snow land, Storm Elemental gets +1/+1 until end of turn.
Storm Crow
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Swamp Mosquito
Flying
Whenever Swamp Mosquito attacks and isn’t blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)
Swamp Mosquito
Flying
Whenever Swamp Mosquito attacks and isn’t blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)
Carrier Pigeons
Flying
When Carrier Pigeons enters, draw a card at the beginning of the next turn’s upkeep.
Carrier Pigeons
Flying
When Carrier Pigeons enters, draw a card at the beginning of the next turn’s upkeep.
Faerie Noble
Flying
Other Faerie creatures you control get +0/+1.
: Other Faerie creatures you control get +1/+0 until end of turn.
Mesa Falcon
Flying
: Mesa Falcon gets +0/+1 until end of turn.
Sea Sprite
Flying, protection from red
Giant Albatross
Flying
When Giant Albatross dies, you may pay . If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can’t be regenerated.
Mesa Falcon
Flying
: Mesa Falcon gets +0/+1 until end of turn.
Willow Faerie
Flying
Sengir Bats
Flying
Whenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats.
Abbey Gargoyles
Flying, protection from red
Sengir Bats
Flying
Whenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats.
Willow Faerie
Flying
Baron Sengir
Flying
Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.
: Regenerate another target Vampire.
Roterothopter
Flying
: Roterothopter gets +1/+0 until end of turn. Activate no more than twice each turn.
Giant Albatross
Flying
When Giant Albatross dies, you may pay . If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can’t be regenerated.