Flying (This creature can’t be blocked except by creatures with flying or reach.)
Keyword: Flying
Wild Griffin
Flying
Dragonlord Ojutai
Flying
Dragonlord Ojutai has hexproof as long as it’s untapped.
Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Eddytrail Hawk
Flying
When Eddytrail Hawk enters the battlefield, you get (two energy counters).
Whenever Eddytrail Hawk attacks, you may pay . If you do, another target attacking creature gains flying until end of turn.
Welkin Tern
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Welkin Tern can block only creatures with flying.
Snapping Drake
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Exultant Skymarcher
Flying
Innocuous Insect
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Flash
Flying
When you cast this spell, draw a card.
Riftwing Cloudskate
Flying
When Riftwing Cloudskate enters the battlefield, return target permanent to its owner’s hand.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Cackling Imp
Flying
: Target player loses 1 life.
Balustrade Spy
Flying
When Balustrade Spy enters the battlefield, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Expedition Raptor
Flying
When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
Highspire Mantis
Flying, trample
Witty Demon
Flying
When Witty Demon enters the battlefield, if your starting library had at least 13 cards over the minimum, search your library for a card and put that card into your hand, then shuffle your library. Otherwise, Witty Demon deals 4 damage to you.
Xyru Specter
Flying
Whenever Xyru Specter deals damage to an opponent, that player discards a card unless they challenge you. If challenged, and you show them two black cards in your hand, they must discard two cards.
Chancellor of the Annex
You may reveal this card from your opening hand. If you do, when each opponent casts their first spell of the game, counter that spell unless that player pays .
Flying
Whenever an opponent casts a spell, counter it unless that player pays .
Cadaver Imp
Flying
When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.
Revenant
Flying
Revenant’s power and toughness are each equal to the number of creature cards in your graveyard.
Rabid Bloodsucker
Flying (This creature can’t be blocked except by creatures with flying or reach.)
When Rabid Bloodsucker enters the battlefield, each player loses 2 life.
Bladewing the Risen
Flying
When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.
: Dragon creatures get +1/+1 until end of turn.
Drana, Kalastria Bloodchief
Flying
: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn.
Noxious Dragon
Flying
When Noxious Dragon dies, you may destroy target creature with converted mana cost 3 or less.
Cloudkin Seer
Flying
When Cloudkin Seer enters the battlefield, draw a card.
Wind Drake
Flying
Angel of Mercy
Flying
When Angel of Mercy enters the battlefield, you gain 3 life.