Sage Owl

Flying
When Sage Owl enters, look at the top four cards of your library, then put them back in any order.

Wall of Air

Defender, flying (This creature can’t attack, and it can block creatures with flying.)

Razorfoot Griffin

Flying (This creature can’t be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.)

Sunweb

Defender (This creature can’t attack.)
Flying
Sunweb can’t block creatures with power 2 or less.

Nightmare

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Nightmare’s power and toughness are each equal to the number of Swamps you control.

Serra Angel

Flying
Vigilance (Attacking doesn’t cause this creature to tap.)

Spiketail Hatchling

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays .

Thieving Magpie

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Whenever Thieving Magpie deals damage to an opponent, draw a card.

Abyssal Specter

Flying
Whenever Abyssal Specter deals damage to a player, that player discards a card.

Fleeting Image

Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Return Fleeting Image to its owner’s hand.

Mahamoti Djinn

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Aven Flock

Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Aven Flock gets +0/+1 until end of turn.

Avatar of Hope

If you have 3 or less life, this spell costs less to cast.
Flying
Avatar of Hope can block any number of creatures.

Bog Imp

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Angelic Page

Flying
: Target attacking or blocking creature gets +1/+1 until end of turn.

Fallen Angel

Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

Soul Collector

Flying
Whenever a creature dealt damage by Soul Collector this turn dies, return that card to the battlefield under your control.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Kilnmouth Dragon

Amplify 3 (As this creature enters, put three +1/+1 counters on it for each Dragon card you reveal in your hand.)
Flying
: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to any target.

Celestial Gatekeeper

Flying
When Celestial Gatekeeper dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.