Fallen Angel

Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

Mawcor

Flying
: Mawcor deals 1 damage to any target.

Foul Imp

Flying
When Foul Imp enters, you lose 2 life.

Abyssal Specter

Flying
Whenever Abyssal Specter deals damage to a player, that player discards a card.

Sunweb

Defender (This creature can’t attack.)
Flying
Sunweb can’t block creatures with power 2 or less.

Cloudchaser Eagle

Flying
When Cloudchaser Eagle enters, destroy target enchantment.

Wind Dancer

Flying
: Target creature gains flying until end of turn.

Mahamoti Djinn

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Angelic Page

Flying
: Target attacking or blocking creature gets +1/+1 until end of turn.

Serra Angel

Flying
Vigilance (Attacking doesn’t cause this creature to tap.)

Razorfoot Griffin

Flying (This creature can’t be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.)

Thieving Magpie

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Whenever Thieving Magpie deals damage to an opponent, draw a card.

Nightmare

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Nightmare’s power and toughness are each equal to the number of Swamps you control.

Abyssal Horror

Flying
When Abyssal Horror enters, target player discards two cards.

Storm Crow

Flying (This creature can’t be blocked except by creatures with flying or reach.)