Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Keyword: Flying
Healer’s Hawk
Flying, lifelink
Niblis of Dusk
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Preyseizer Dragon
Flying
Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
Whenever Preyseizer Dragon attacks, it deals damage to any target equal to the number of +1/+1 counters on Preyseizer Dragon.
Blighted Bat
Flying
: Blighted Bat gains haste until end of turn.
Chimney Goyf
Flying
Chimney Goyf’s power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
When Chimney Goyf dies, target opponent puts a card from their hand on top of their library.
Shipwreck Singer
Flying
: Target creature an opponent controls attacks this turn if able.
, : Attacking creatures get -1/-1 until end of turn.
Puresteel Angel
Flying, indestructible
When Puresteel Angel enters the battlefield, exile all artifacts that aren’t colorless.
Whenever Puresteel Angel deals combat damage to a player, you get an emblem with “If you would lose the game, instead your life total becomes 20, shuffle your graveyard into your library, you lose all poison counters, and you lose this emblem.”
Crow of Dark Tidings
Flying
When Crow of Dark Tidings enters the battlefield or dies, mill two cards. (Put the top two cards of your library into your graveyard.)
Hypnotic Specter
Flying
Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.
Seraph of the Suns
Flying
Indestructible (Damage and effects that say “destroy” don’t destroy this creature. If its toughness is 0 or less, it’s still put into its owner’s graveyard.)
Fetid Imp
Flying
: Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Ringwarden Owl
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Windcaller Aven
Flying
Cycling (, Discard this card: Draw a card.)
When you cycle Windcaller Aven, target creature gains flying until end of turn.
Archangel
Flying, vigilance
Celestial Crusader
Flash (You may cast this spell any time you could cast an instant.)
Split second (As long as this spell is on the stack, players can’t cast spells or activate abilities that aren’t mana abilities.)
Flying
Other white creatures get +1/+1.
Sandstone Oracle
Flying
When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
Ghost Ship
Flying
: Regenerate Ghost Ship.
Wall of One Thousand Cuts
Defender, flying
: Wall of One Thousand Cuts can attack this turn as though it didn’t have defender.
Tower Gargoyle
Flying
Vampire Nighthawk
Flying, deathtouch, lifelink
Wind-Kin Raiders
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you’re done activating mana abilities pays for .)
Flying
Destructor Dragon
Flying
When Destructor Dragon dies, destroy target noncreature permanent.
Reckless Imp
Flying
Reckless Imp can’t block.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it’s returned from the battlefield to its owner’s hand at the beginning of the next end step.)
Swarm of Locus
Flying
Whenever Swarm of Locus attacks, it gets +1/+0 until end of turn for each Locus you control.