Flying
: Mesa Falcon gets +0/+1 until end of turn.
Keyword: Flying
Sea Sprite
Flying, protection from red
Sengir Bats
Flying
Whenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats.
Sengir Bats
Flying
Whenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats.
Baron Sengir
Flying
Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.
: Regenerate another target Vampire.
Killer Bees
Flying
: Killer Bees gets +1/+1 until end of turn.
Junún Efreet
Flying
At the beginning of your upkeep, sacrifice Junún Efreet unless you pay .
Tetravus
Flying
Tetravus enters with three +1/+1 counters on it.
At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and “This creature can’t be enchanted.”
At the beginning of your upkeep, you may exile any number of tokens created with Tetravus. If you do, put that many +1/+1 counters on Tetravus.
Junún Efreet
Flying
At the beginning of your upkeep, sacrifice Junún Efreet unless you pay .
Osai Vultures
Flying
At the beginning of each end step, if a creature died this turn, put a carrion counter on Osai Vultures.
Remove two carrion counters from Osai Vultures: Osai Vultures gets +1/+1 until end of turn.
Yawgmoth Demon
Flying (This creature can’t be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.)
At the beginning of your upkeep, you may sacrifice an artifact. If you don’t, tap Yawgmoth Demon and it deals 2 damage to you.
Bog Imp
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Vampire Bats
Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn.
Tetravus
Flying
Tetravus enters with three +1/+1 counters on it.
At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and “This creature can’t be enchanted.”
At the beginning of your upkeep, you may exile any number of tokens created with Tetravus. If you do, put that many +1/+1 counters on Tetravus.
Ghost Ship
Flying
: Regenerate Ghost Ship.
Clockwork Avian
Flying
Clockwork Avian enters with four +1/+0 counters on it.
At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it.
,
: Put up to X +1/+0 counters on Clockwork Avian. This ability can’t cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate only during your upkeep.
Bird Maiden
Flying
Zephyr Falcon
Flying, vigilance
Crimson Manticore
Flying
,
: Crimson Manticore deals 1 damage to target attacking or blocking creature.
Serra Angel
Flying
Vigilance (Attacking doesn’t cause this creature to tap.)
Clockwork Avian
Flying
Clockwork Avian enters with four +1/+0 counters on it.
At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it.
,
: Put up to X +1/+0 counters on Clockwork Avian. This ability can’t cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate only during your upkeep.
Bird Maiden
Flying
Azure Drake
Flying
Vaevictis Asmadi
Flying
At the beginning of your upkeep, sacrifice Vaevictis Asmadi unless you pay .
: Vaevictis Asmadi gets +1/+0 until end of turn.
: Vaevictis Asmadi gets +1/+0 until end of turn.
: Vaevictis Asmadi gets +1/+0 until end of turn.